29 February 2012

WipEout 2048 01

It's high speed racing, and racing for the Feisar Team!
The Speed type vehicle, can be difficult, when turning; proper use of brakes is required.
Although, will be using the Feisar Fighter first, a battle ready vehicle.
Race, at Capital Reach...
Well, the race went on not as desired, still learning to use weapons.
And since the tracks are narrow, getting used to them; and remembering the track a little, makes all the difference, between winning and losing.
Drivers kept turning close to a wall...
Final lap, had quite a fight with other racers, and already handling the weapons better; like using rockets, if someone speeding ahead!

Uncharted 2: Among Thieves 10

The chase, a convoy of trucks moves on a snowy mountainous road...
And Drake has taken a ride, on a burning truck!
Better to get off, off from the burning truck, as soon as possible!
Let's take an option, to jump to another truck.
Now, every truck the Drake is jumping to, is catching fire, all because the guys on other trucks, are bumping into the truck that Drake is taking a passage on!
Eliminating the competition, one by one.
Shot the driver on a small car, and they fell off a cliff, great, more to go!
Climbed the mountain, and close to the monastery.
And for the truck chase, our truck got blown up, by a rocket propelled grenade; was nice to blow up some trucks, by a big gun...
So, is this the monastery, where all the secrets would be, or just a checkpoint before another location.
And the mountains, sure are gorgeous, with something like clouds, covering the valley...
Well, should go into the camp undetected then, for this, need to be as quiet as possible, to not draw attention.
It seems, not too many guards are at this camp.
Had a little fight with the guards; guess, missed one, and he's spotted Drake's advance.
A thin and powerful waterfall, is running near the monastery, and it just shows, that you really need water, to live this high up the mountain, and a constant flow of water too.
Took three guys out, with a crossbow, and one of them, was turning regularly.
Need to enter, and there are too many guards, beyond the doors to the village; maybe there is a way to go around this?
Fighting them all at once, the fast way at getting across.
And somewhere in the village, those mercenaries have a machine gun; that can be useful, if could get to it that is!
Picked up a lot of ammo, and the machine gun, so far, is used against us.
Oh, just gonna throw a grenade at the machine gunner, that will take him out.
Out of grenades, couldn't throw that far, now the tricky part, to close in.
Great, crossed the bridge, got down, and Drake is now closer than ever to that machine gun, although, more gunmen appeared, and it's a fight on both sides it seems; desperately need that machine gun.
All clear and well, and it got intense, as those armored guys with shotguns, were so dense, that a machine gun's bullets could barely make a dent in 'em.
And the first challenge, when taking control of the machine gun, is to take out the snipers!
Need to cross to the other side of the village, and it seems, the bridge got destroyed, so, more climbing.
And there is a big waterfall, between the sides, where multiple waterfalls, are merging into one!
Finally catching up, this is good, though, it wouldn't be wise to rush, as the meeting could depend on the time, and place.
It's so quiet, yet it will probably rage, once we get closer to the Tower.
And from some observation can tell, that there is a bridge, from the Tower to the Monastery.
To open this huge door from the other side, need to...
Climb up high, nearly to the roof, if this house had any...
Many guards waiting there, should be careful.
Climbed up, now to get down, carefully, not alerting the patrols.
Got inside this broken building, a few more steps to go, unnoticed...
They finally noticed, and the shooting started, and some gunmen, try to throw a grenade up high, and can't; so funny, how they then, run for cover from their own grenade!
It gotten noisier, as the building got even more destroyed, than it already was; and lots of mercenaries are now coming to get us.
Well, first to take care of that guy, with a launcher, just, too many explosions!
The gunmen slowly advanced trough the narrow bridge, were easy pickings, since they couldn't maneuver.
Time to enter the Tower, heavy resistance there.
Moving up the tower, climbing ladders, while snipers aiming on us; soon to get to the top!
Got to the top of the Tower, there is a sniper rifle here; now it's time to snipe the snipers!
Destroyed one of the buildings, by shooting a mercenary, who had a rocket launcher.
After clearing the windows from snipers, a new wave of gunmen came, Drake had to take care of them too.
So far, so good, and finally, gonna cross the bridge, and into the Monastery!
Oh, the bridge has collapsed, and had to climb the collapsing bridge too, piece by piece, anything that was sturdy to grab on!
There is a big fight in the monastery, hard to prevent...
A grenade launcher nearby, will try to obtain it; snipers though, are a hassle.
The last wave of mercenaries were snipers, they totally surrounded us.
Clear on the outside, inside the Monastery we go.
What should be there?
Were inside another Tower, picked up the Riot Shield for protection.
Got in, and here we are, ambushed again!

25 February 2012

Luminous Arc 2 01

Fireworks, a party?!
The preparations are for the Star Flower Festival; seems to be an important day...
There is a Conflict going on, and the soldiers are helping with festivities, probably to lighten the mood of the people.
Tear-proof fireworks, is sir Gaston being serious, looks like he is not...
Sir Gaston was serious, water resistant cases, he said; kind of peaceful.
Guess, the Kingdom has quite a trouble, with the Shadow Frost Witch and her subordinates.
They are working on a Runic Engine, Steiner reports; it's already assembled; it's built, yet not complete.
A human subject is needed, to test this machinery, what does it do...
Steiner wants to test it on himself!
So, how complicated is this Runic Engine, whatever...
Wendell the researcher, doesn't seem to be confident, is something wrong?
A message arrived from the Academy.
And somewhere outside, a few knights training...
Roland is quite fired up, more, and more, and more, training is awesome!
Ah, walking on lava, too hot to try.
Round them up, and win, got it!
Yeah, don't turn your back to your opponents...
Lapis Seeds, should equip them, right...
The closer we are, the more we talk, hm.
Roland is practicing combat with Rasche, and Rasche is better trained though...
Well, Rasche is slower than Roland, at least he has some weakness, now, to make use of it!
Victory, in training!
Great, patrolling in the middle of a festival; the festival needs to go smoothly, and we are on it!
Our team knows Steiner, well, well, that's interesting!
Rina, our archer, has a very small attack, will raise it with Lapis early on.
Roland, will be happy with increased accuracy, and Rasche, doesn't need anything at the moment.

21 February 2012

Disgaea 3: Absence of Justice 19

Some adjustments on the way...
The Items, that we got in our last battle, are useless, thus will sell 'em.
Items did snatched a nice price, now to buy armor, or weapons?
Maybe should buy two armors, since they are cheaper than weapons, can wear three, two however, would be more than enough...
Two armors would probably be good against combination and team attacks, in case someone gets surrounded.
Won't be needing the extra armors, since our team has plenty of very rare emblems!
Kyoko will get the Stone Hand fist, and Mr. Champloo will receive Kyoko's Ninja Manifer fist, nice exchange, and Mr. Champloo will receive the improved movement with the fist.
Asuka can finally learn a new spear skill, great!
Mr. Champloo will learn a new skill, Phantom Fists, this skill has a bit bigger range.
Daphne will learn magic wall, this spell is good at protecting against magic, or in other words, raises magic resistance!
Raspberyl will boost the D-Rule 2: Volunteer skill, this spell needs to be performed close to opponents, so it can successfully absorb 'em.
Let's check out the classroom, our party's base!
Can make a Star Mage, she doesn't have any weaknesses, yet the training will take too long, and we got a score to settle, with the Super Hero.
Will return to, The Super Hero's Requiem, for training purposes...
Dispatching Mao, let him make some noise, finish some of the monsters.
Okay, Mao, Nelly and Almaz will try to take-out some of the monsters, Barbarians and Dragons, and will start from the right side, this time.
Few monsters are down, everyone else can get the remaining ones.
Raspberyl's fire spells work well against these Dragons and Barbarians, their magic resistance is low.
Yes, Kyoko put them to sleep, the Barbarian and the Dragon that is!
So far so good, no one's hurt, walking slowly...
Most opponents Magichanged, although, those Witch Doctors and Beast Leaders are just standing there, on the stairs doing absolutely nothing!
For the Bonus, rounding up all of the HL available!
Azuria got defeated, with a Mugen Blade, a Magichange type...
Only one Witch Doctor left, and to vaporise this opponent, need...
Gunman Spirit duo!
And with it, the battle is quite done!
At the Nurse's Office, we treat the injured, and get prizes; this time we got the Ace Muscle, and the Devil Ring; the Muscle is rare, and the Ring is legendary!
Almaz will have the Ace Muscle, he needs it, always put him in front.
Devil Ring will be handed to Nelly, she Likes Legendary Items...
As we are getting better, we'll soon face the Super Hero!

Agarest ZERO 05

At this point, we're closing in, on the?
Luther River,...
Two Mandrakes and two Fairies, seems easy...
Fairy has a very good intelligence, and a very strong magic.
Mandrakes aren't anything special, and thus, one of them is already down.
Fairies stand close together!
Broken Hit Arts from Galios, and the next Mandrake vanishes!
Galios couldn't withstand the fairy's magic spell, yet, he's still with us, alive and healed...
This was close!
Eugene levels up, increases Agility, Vitality and Strength, can be a better fighter now.
Mimel levels up, increases Luck, Intelligence, Agility and Vitality, defenses are now better; and she likes to use magic spells...
Galios nearly got beaten by a magic spell, he needs some armor, that will protect him against magic!
Moving to Souffle Rock...
Two Lycanthropes and two Mandrakes...
The party defeated Lycanthropes pretty fast, magic is their weak point!
Mandrakes use Heal, healing won't help these!
Galios improves, raises Vitality and Strength, even stronger attacks!
Alice improves Agility, Intelligence and Luck, can avoid, and cast magic more successfully.
Routier levels up, increases Luck and Intelligence, should be a bit more safe now.
Guess we were well prepared for the small monsters, now, where is that Boss, or something?
This place, Soufrettare...
We will search for the Stone...
Galios smashed the Rock, and there shining, is probably our Stone.
A very big monster comes running to us, what's his agenda?
Everyone is alerted!
Okay Sieghart, Eugene, Galios, Mimel, Alice and Routier, to battle!
Two Fairies will be supporting the Giant Flame Dog...
The Flame Dog is very strong, can take-out some of our members in one hit, gulp...
Commander was hit first.
Sieghart really needs help...
Mimel took down a Fairy.
Fairy Heals the badly hurt Flame Dog!
Can win this!
No Fairies left...
Routier is down, though Galios can take the Boss down on his own.
Gatling Spike, from Galios, his ultimate skill!
Failure, a bit underwhelmed...
Need a little preparation, before the Boss.
Off to the Blacksmith!
A few battles on our way...
Defeating a few Lycanthropes on the way...
Stun Bash Arts by Alice and the Commander!
Surprise attack, we still got the number advantage!
A few Fairies on our way, defeated too...
Will improve weapons, armor, and our party's level, before the Boss.
Routier got defeated by a Big Crab...
Cal-Vina will replace Routier, until we'll be back to town.
Two Imps, and a Big Crab, too easy, this will be fast.
Fighting Hornets, Lesser bats, and Hell Dogs are a waste of time now, move on...
Routier Resurrected, to the shops we go!
Got a Title Muscle Flexer, and with it, spells: Fire and Capture!
At the Blacksmith, and will create here a Kismet Ring, that ring increases luck.
Sieghart will improve Agility and Luck, will miss less often.
Would sell some materials: poison needles, wing amulets, devilkin horns, and that's enough selling.
Will buy one Essential Arts book, a Power Ring, and a Kismet Ring.
Commander will equip the Kismet Ring, he needs more avoidance.
Galios will also equip the Kismet Ring, to hit clearly.
And Mimel will get the Power Ring, just in case, if she wants to use the Power Attack skill!
Eugene will get a Fire skill!
Enhancing weapons...
Will improve the armor Bone Guard for Sieghart, and Holy Symbol for Routier!
Now, to Thuluth Fountain, to fight the Boss!
Will fight some monsters first!
In a surprise battle, a bit harder, Mimel was downed...
Will improve Bone Guard for Eugene!
Magic can't hurt Routier, most of the time anyway!
Sieghart levels up, increases Strength, Agility and Intelligence, he can better withstand magic spells from now on!
Routier increases Luck and Intelligence, to heal more.
Mimel's Bone Guard enhanced!
Eugene levels up, improves Strength, Vitality and Intelligence, has a a better protection against spells now.
Fairies can do Harvest Heal, to treat themselves...
Galios levels up, raises Agility, Vitality and Strength!
Mimel levels up, raises Vitality, Agility, Intelligence and Luck, avoid and resist!
Alice improves, raising Vitality and Intelligence, her magic becomes stronger!
Enhancing Corsesca for Galios, and Bone Scythe for Mimel...
Smashing rocks to pieces, calling out monsters, yeah, like usual...
This time, the Commander stays and fights the Boss.
To defeat this Flame Dog!
Alice is down, fairy is too.
Routier is also down...
The fairy keeps Healing the Boss...
Howling Storm, and the Flame Dog is defeated, by Sieghart!
Dreadful Indeed!
Will be heading through Rue Trark, a town of commerce, let's depart then!
Eugene really wants something at Forster Haing, hm...
Everyone who was down, resurrected!
Will Switch Routier with Cal-Vina for awhile.

20 February 2012

Disgaea 3: Absence of Justice 18

Oh, that treasure chest up high, is there to annoy!
Super Hero's Requiem, seeing it to the end!
Mao's home has been cleaned, so much for letting in the Super Hero, and the Diez Gentlemen...
Sparkles, everything is so bright, definitely not, how a demon's home should look!
Super Hero appeared, let's make him disappear!
Super Hero wants Mao, to become a crude Overlord, just like his father was...
Sir Aurum, the Super Hero; Almaz really wants to know, if it is really him, the sir Aurum that he knew...
Demons appeared, we'll fight, and then we'll follow sir Aurum, since, he got away!
This Castle is quite futuristic, electronic windows, lots of lights, though some of the things are broken, like those two statues, they are missing the head!!
Four Dragons, and four Barbarians to take care of, will eliminate the first half of them, will be easier this way.
Two down, two to go!
Kyoko and Asuka, stand too close to our opponents, that's not good, although, opponents can choose to magichange, and skip their attack...
Asuka nearly withstood every attack, that sword skill, finally got her, Kyoko on the other hand, evaded an attack against her, and so, will continue fighting!
Now, the opponents are packed, and easy to target!
Half of them are down, and half of us are down as well, to not let that happen, should've moved slower, that's what we get for being underleveled.
Hell Hounds sure are fast, someone strong, should keep them from getting through, and the strong one is, Almaz!
Raspberyl is always at safety, with the huge range of her fire spells!
Mao's been defeated, for a moment, the Nurse will take care of it for sure!
And Almaz of course, can withstand any attack, been surrounded by beast leader and three hell hounds, and withstood their combinations like nothing!
Yes, Nelly will take a good shot, with three Hounds together!
Those Hell Hounds, do bite, only two left...
And Witch Doctors joined the battle, two of 'em to be exact, defence is necessary...
Mao threw himself at the bomb, to protect everyone...
Temporarily escaped from the castle, the seniors blocked our way, we got lots of help from Vato Brothers though...

17 February 2012

Disgaea 3: Absence of Justice 17

And the first thing is, to go to, the Nurse!
Accumulation is good, let's start collecting points!
Fighting is just a waste of energy, any movement could be like that; what matters, are the results!
Are we going to Overlord's Castle then, and what should await us there?
Oh, yeah, we still need to fight the Diez Gentlemen...
Is it really the Final, this time?
Welcome to the Classroom, our base of operation!
An Election Committee would be nice, since those disastrously high level representatives, are ruining the voting...
So, a Demon Smasher is a green club, with spikes all over it!
Okay, ditching class, nothing to do here, the demon way...
No Evilities to learn, for now..
Omega fire, hot stuff!
Oh, what is this, our Prinny doesn't know any skills at all!
Nelly doesn't have any new skills to learn too.
Almaz, also knows everything he needs to know...
And it looks like, our Prinny does have it's own unique skills available.
Mao will get an Elegant Coat for armor...
And who will get the weapon?
And the weapon Brave Cannon, will be bought for Nelly.
Almaz will equip the Bushido Suit.
And a Smelly Jacket will go to Christophe, he needs more protection, and thus, this Jacket should do just fine!
Well, that's money spent, should get more HL then; will be needed later...

16 February 2012

Tactics Ogre: Let Us Cling Together 15

Will be going through the Vanessan Way, our goal is, to reach Barnicia Castle.
And is the team ready?
Velocity Shift, can be quite a useful skill, if used right, can take more actions with it.
Yes, the team is ready for action!
Twelve members, will join this battle...
Looks like we'll be walking on a straight stone road...
Our White Knights, need a Heal 2 spell, to better support our party, doesn't matter in this battle, cause our opposition, is far outclassed!
It seems, the meeting point, will be on the bridge!
Wasting no time, moving forward!
First to meet us, are two Dragons!
One Dragon is down, the second Dragon took the materials though, and just like that, our loot is gone!
Arycelle has been quickened, with a magic spell.
An opponents Ninja, avoids the road, walks slowly under the bridge, when, and if he gets to us, it'll be already too late; soon their commander will fall!
Opponents' commander class, is Terror Knight, likes to weaken others, before the fight!
Terror Knights however, are usually slow, their commander was quickened by magic though.
Because their commander is so quick, he moved in front, nearly alone, now he's just there for the pickings...
Cistina avoided every attack, her proficiency with a spear increased, and she can now use the finishing move Giga Tempest; Like call a storm, with a spear!
And thus, their commander defeated, with Water Magic!
Not many spoils, only Brigandine Armor, and already have plenty of those, will sell this one too, don't need it!
Our Commander will learn a Truestrike II support skill, adds accuracy, our commander mostly doesn't miss, he stopped missing, once he got a truestrike 1 skill...
Gylda the Berserker, will learn a Spell Ward 2 skill, will avoid status ailment magic with it.
Sansa the Rogue learns Constitution 2, will last in battle longer...
And Arycelle the Archer, doesn't need to learn anything, learned everything that she can; higher level is required, to get access to better skills.
Gildas the White Knight will learn strengthen 2 skill, to compliment his two-handed sword!
Cerya the Valkyrie will learn a Spell Ward 2, to avoid magics from powerful mages.
Olivya the Cleric learns an Expand Mind 2 skill, will be able to cast magic more often now, and thus be a better healer.

13 February 2012

Disgaea 3: Absence of Justice 16

Jumping through the Halls, getting ready to advance!
Again, no new skills to learn...
Okay dood, our next destination will be...
Death's Path, death again, whatever, will it at least be fun?
Let's find out!
Mao is going berserk, Beryl tries to stop him!
Will Mao cool down...
Beryl stopped Mao, hm!
Friendship talk from Almaz, to trust friends...
Almaz is suffering from a curse, and so, he's in great pain, tries to endure it still!
It looks like Almaz died; afterwards, the second Mao appears...
And there are two Maos now, the second one came from the first Mao's heart, we did have a look at him, in the heart vault.
And this second Mao, is supposed to be very Evil!
Should we fight this second Pure Evil Mao?
And now Dark Mao attacks, we will have to finish him!
The Dark Mao has a new special attack, called Slayer's Descent, has a wide range, so should look out for it; not to mention, that Dark Mao's attack, is very big.
Almaz won't be fighting in our group...
Death Dragons wearing a Sexy Swimsuits, and that increases defence!
Our Mao is stronger, he has an attack skill, Vasa Aergun, and the Dark Mao doesn't have it!
Wow, General's spear looks so good, like a trident, with an axe on the tip, Azuria got lucky!
Nelly and Mao, will take a sidewalk, and someone still needs to cover the portal, or there  would be no end to our opponent's advance!
Maybe should leave the portal open, to gain more levels?
Either way, someone has to fight everything, that's coming out of the portal, Mr. Champloo and Sapphire could do that.
Dragons are slow, so they wont be causing any trouble.
Rasberyl, will help Nelly and Mao with spells, as her spells can reach long distances.
Great, one Dragon down, now to reach the cubes...
Rasberyl can now burn the second dragon with Mega Fire!
Death Dragons are naturally protected against fire, so hurting them with it, is difficult, still, not impossible.
Ifrit Magichanged, and became the Dark Mao's flame sword, it should wear out eventually...
Will start the advance, Mr. Champloo and Sapphire will defeat a few monsters, those monster are carrying scythes.
Christophe will be boosting everyone's attacks, with his magic; took him instead of Almaz, since, he doesn't have to engage in battle, rather, he will be casting support spells.
Should lift the Enemy Turbo x 3 Bonus, as it really can make the battle a lot tougher!
While lifting the bonus, will try to damage opponents, as much as possible!
Christophe will be boosting Magic as well.
The opposition, couldn't attack yet, and soon it will be over, the battle that is!
It's time for Mao to lift the Bonus!
Mao and Nelly leveled up nicely, by defeating another Death Dragon, with a Cocktail Shaker and a Blast Finger combination!
Blast this Cube!
No more Bonuses, the fight can begin now, as there is no more cubes left!
Dark Mao, here we come!
Stack up everyone, to boost your attack, with a Brave Heart spell.
Oops, Christophe was defeated, by a wind magic spell, he couldn't cast magic anymore, so will revive him after the battle.
Mao is closing in on Dark Mao, soon the epic battle will begin!
Sapphire was nearly defeated with a scythe attack skill, she did survive, and it's time to use Mega Heal, to treat her wounds.
Dark Mao is very dangerous, everyone should approach really carefully!
Beryl got defeated, by a monster that came from a portal...
Dark Mao exchanged blows with Mr. Champloo, in other words, he came to us, and we will have a joined attack aimed against him, this, will be easy!
And Dark Mao, with two spears sticked into him, he disappeared, defeated and lost...
Azuria got nearly defeated by a wind spell, she is a fighter, and she can't stand wind magic spells!
One last monster remains, one attack should do it, defeat and obliterate this monster!
Lily Spirit combo, and the monster, is gone, vanished...
It seems Mao, has second thoughts.
Geoffrey, was helping the Evil side of Mao...
Princess is so, saddened, and sorry, for Almaz, she wants to cry, yet she can't shed tears, even if she wants to, sad, very sad...
Oh, come on, get up, Almaz!!
Mao is saddened, and mad...
Mao orders Almaz, to live, and there somewhere, in a lit darkness, Mao's heart, gives Almaz his title back, and thus Almaz, revives.
The Princess is crying, guess the joy was overwhelming, or so it seems, she can cry from joy now...
Almaz turned back, into a human, no more demon stuff!
Mao had to open his heart, to let go of the Hero title, and to give it back to Almaz!
Mao opened his heart, finally!
And Almaz is now a Hero, he did accomplish something, did he?
To defeat the Super Hero, this time for real...
Finale, and we get all this treasure chests!
One of the treasure chests is too high, just to touch it, to open it!
From all the jumping, learned, that can jump a little higher than usual, maybe will be able to touch the treasure chest, if can jump a little higher!
Oh, want to get on top of the bulletin board!
So much jumping...
It's a start of a new chapter, so the group is alright, and ready for battle!
Sometimes, can get higher, sometimes is rare, so the treasure chest has to wait, for later!
Or maybe, the path to the treasure chest, isn't ready yet.
Also, Epsilon the fighter will get a new axe, Demon Smasher; our healer Daphne will equip a Golden Bow, and Daphne will also have a Fight Muscle, it will improve her survivability, though it would be better to improve her magic, with some accessory.

10 February 2012

Xenoblade Chronicles 13

Those Giant Blades, just turning, turning and turning, blades go in a circle, and they are in our way, wonder if they can knock us off the building.
The tower structure that we are on, is build for mining purposes, and now, it's full of mechon.
Defeated a mechon, and got a Generic Shaft, how plain is that?
The massive blades can not damage the group, though they push us in the direction where blades are turning, can make a nice lift!
So, the Giant Blades aren't very dangerous, and they are slow too.
And this, is the Central Pit, and we are heading to the bottom of it!
From what has been seen so far, gather, that we need to make a turn off the Tower, and ride one of these elevators, and the elevators will bring us down.
Wonder, if the elevators work...
Found a Water Crystal, our crystal inventory is almost full however, would need to Craft some gems, to clear it up, and for that would need to go back to Town.
Good, reached the Lift Landmark, a good place to teleport!
To produce a high quality Gem, the reaction strength should be, at more than 100 %, will start with the weakest crystals, got too many of those...
Krabble crystals are good quality, noting that.
A crystal, that gives Double Attack, sounds tempting...
Crafting partners: Shooter will be Shulk, and Sharla will be the engineer...
Got three Gems, and two Cylinders!
A few more Crafting...
This time, will try to make more cylinders, then combine cylinders into one Big Gem!
Again, got too many gems...
Will Aim for the smallest reaction strength, this time.
And relationship, also pays a major role, thus will be using Reyn and Shulk, as they have a very strong partnership!
No Gems, a few Cylinders, not too bad, continue...
Sharla was better at producing cylinders, so far; now to make a strong Gem, will need Reyn for that.
A beautiful, First Attack Plus Gem!
What to do, with all these extra Gems, they are too weak to be useful, maybe sell 'em...
Sharla the Shooter, and Shulk the Engineer, a combination that produces a lot of cylinders!
Well, this worked out better than usual, three cylinders, two high quality Gems, and one normal Gem.
Then the trick to Crafting, is to put as many crystals and cylinders as possible, without reaching 100 % reaction strength, and then adding the strongest crystal available at the last slot, and after that, the reaction can begin!
Finally, put most of the smaller crystals to use, can now produce a Big One!
Too few larger crystals, those are scarce, and rare to find ones.
Strength Up III gem will be useful, for Shulk that is!
Reyn mostly uses unremovable gems, so he won't be needing any, at this point!
Let's see if we can sell those Gems, and afterwards, go back to the Ether Mines.
Wow, those little Gems, sell at a far higher price, than expected!
Gonna sell, all lower quality Gems!
Teleporting back to Ether Mine...
Central Pit, Level 2, going down, slowly...
Mechons were gathering around the Fire Crystals...
While defeating Mechon, found some equipment, new, or not?
Lieutenant Pike, is a good weapon for Reyn, will add Lightning Attack to it, and it'll do well against the mechon, and other machines, probably...
Looking down, this Tower goes deep, could be a long way...

07 February 2012

YS Seven 14

Finally bought something useful, Aeolus Urn can help with gathering Items, and materials!
Something else at Zanzibar, that's needed to be bought, the last Item...
The last Item, is an Ares Seal, costs one million, gee, now to gather all that, selling some stuff will speed up the process...
Wonder if the Luck Medal accessory, works on gathering points too, will have to find out.
Will pass the Luck Medal to Elk, he acquires the most Items, so will make better use of it.
And here we go!
The gathering is going fine, still need more Soul Stones.
Too many monster claws, and don't need to gather those.
Should definitely change the location, for gathering resources, special wood is needed, and there is none here at all!
Well of Souls middle section, will be a good place, for materials, has some monsters, which drop Soul Stones, as well.
Why waste strong skills, at these monsters which charge ahead with electricity, totally these monsters need better aiming, although they follow pretty well.
Gathering Soul Stones and Crystallized Twigs, that's exactly what is needed, for ultimate weapons!
And almost half a million too, is already obtained, it will be all gone, once the expensive Item is bought...
Elk's special attacks, are so wide, easy to handle groups of monsters this way.
I guess, only 200 Soul stones are needed, gathered half of that; continue...
Two weapons, and some armors, would be made, once all the materials are ready.
The last thing we need, is a Titano Spine, a few of those, and all set!
And there are plenty of Titano Spines, at the end of the Well of Souls.
Will gather a few extra Soul Stones as well, when will be gathering Titano Spines, sounds gross...
Still not enough, a little more...
Rolled over, to higher ground, cool, good one Elk!
That should be enough, for gathering materials, let's make final preparations, for the final Boss!
Iska Village...
Synthesizing final equipment.
Great, a few twigs left, will have to return for them later...
Geis, will get Zeno-Ides, his ultimate Poleaxe!
Good, enough strength, to bash anything!
Seah Armor for Cruxie, will protect her well...
Yes, Crystallized Twigs are easy to gather.
Can now synthesize Obiscuta, a bow for Aisha.
Aisha equipped, and ready!
Now to get to Zanzibar, maybe can sell enough Items, to get one million...
More than enough money gained by selling, that's what I get for not selling Items, for the most part of the Adventure!
Ares Seal, let's see how well it works!
Well of Souls, end...
We can now do far more Extra Skills, with Ares Seal equipped, that's for sure, now the final Boss part...
How beautiful the place where all energy is gathering...
The party will consist of Adol, Mishera and Dogi.
Chamber of Demise...
Tia is here, or should say, Tialuna.
The party tries to convince Tialuna, to stop the Rite, and Well of Souls...
All efforts at negotiation, are in vain, Tialuna thinks this process, is inevitable.
Tia thought about Maya, when she decided to follow the path, that will absorb Altago, into the Well of Souls.
And now to rescue Tia, from her fate, the Root of all Existence should be defeated first!
Tia, not wanting to fight you, still have to, to get to the Root!
Tialuna couldn't handle it, the battle that is!
Rul-Ende, will be our true opponent!
The final Boss is mostly green and red in color, shaped like a tower with arms, two arms have dragon heads, two other arms somewhat normal, still they have holes at the middle of a hand, will shoot something from there, supposedly; like the purple dragon-type wings.
Oh, yeah, and Rul-Ende is the size of a Tower, it is that big!
First Team to go, is Dogi, Mishera and Elk!
The part of the Boss which our first Team is fighting, is guarded by a barrier, need to destroy at least one dragon head, and then the Boss becomes unconscious, and the barrier opens, that's when we strike!
The barrier, can also open to launch an attack, a black ball, that starts to follow our group around.
Will have to use a Maom Extract to revive...
One part defeated, and Mishera had so little life left.
Part two, and the second Team is Geis, Aisha and Cruxie!
The best part, is that this time there is no barrier, so, can attack repeatedly!
Will save the Extra skill, until the Boss has two-thirds of life left, after the halfway mark, Bosses get too fast...
This second part needs to be unconscious, otherwise it's defense is too big, it shows the big yellow ball, that ball is our target!
The ball is actually green, flashes yellow, when not conscious.
Aisha is perfect here, she is good at dodging, and her best move is very fast, she can quickly get away from the Boss, after performing her skills!
Can win this, just another one Extra Skill...
Great, this part is done, Cruxie's Extra Skill really helped, it does so much damage!
Adol will be fighting the last part, left three mighty potions for him, should be alright then!
And also have a Dragon Energy Drop left, this will recover energy and help at performing Skills, when needed, to finish the Boss!
Boss gets really mad, and shoots lasers all over the place, once i beat one of it's tiny parts!
And now, the last Green Orb, the essence of Rul-Ende!
Those pillars of light, might really hurt, should look out, from the tiles they are coming!
Finished, the Rul-Ende is defeated!!
Tia is happy, lost for words...
Tia asks to leave her, in this collapsing place, the Well of Souls, she feels guilty...
Aisha convinces Tia, by saying that everyone is at fault, for what has happened in Altago, and that Tia has a good heart, and needs to come back Home, to her sister Maya.
Tia agrees.
Tia grabs Adol's hand, and everyone in the group runs to the top...
The Well of Souls, closed, and Winds of Destruction have dissipated.
All clear, hooray!
The Moon Dragon has spoken, Dragons give this world to us, meaning, it won't be destroyed...
The Dragons completed their final duty, helped us on our Adventure...
People are no longer sick from Iskan fewer...
No more Miasma, the black fog is gone!
Sustaining the World balance, now that the Dragons are gone, live in harmony...
Tia starts to disappear, like the Dragons, Tia's existence was tied to the Root of All Existence...
What now?
Maya, the girl that didn't speak a word, since the tragedy, have spoken "Tia", after a few unsuccessful tries of course!
Maya begs Tia, "Don't go"!
Tia disappears in Maya's hands, that was their last hug...
Tia's last words to Maya were, that she shouldn't ever stop smiling...
And from here on out, as Altago rebuilds, Maya tends to flowers, and always tries smiling!