30 March 2012

Uncharted: Golden Abyss 01

Performed a roll, and splashed into the stream.
The Jungle, the fence, and there is a "Peligro" written on the fence; good thing, we're going the other way.
Kuna, the people who vanished in a day; could be a mystery; can be solved, if some records, or clues remain.
The fence was placed by the Mining Company, to ever more expand into the rainforest.
Whatever; where did that partner go?
A narrow path...
Over the log, and onto a rope, and then...
To climb a rope; the easy way up, in the jungle!
Sun rays, piercing through the dense leafy canopy, to illuminate the path below.
So, mountain climbing, or hill climbing; anyway, up we go!
It is windy up here.
A Rope Bridge picture, with a little rainbow in the middle; a patch of red flowers in the lower-left; and an opening between the tree branches in the upper right, with cloudy skies.
The bridge is half-damaged by the way; with some of the planks, nearly falling off.
There is something shining, if take a look at the right, away from the waterfall; will try to get close, and see what it is.
It's a Kuna's Death Mask, and it shows no emotion...
Long way down, off the cliff, being careful, means, patience.
Rivers and Mountains, all in green; the lake glitters prettily, reflecting the sun rays, shines...
A mark of some sort.
Another charcoal mark; two more are needed, to combine them.
Crossed the broken bridge, one of the planks fell off; now the last piece.
The more will do, the more will get; experience!
All pieces are put in place; and they make up a face!
The Kuna valued commerce...
That wasn't a nice fall, a little high, and painful; the log is next.
Crossing the turning logs, are a bit tricky; it's alright, if manage to balance the arms horizontally, to stand straight; the balancing, should be done as soon, as possible.
Oh, a fast waterfall, the water runs fast, in this one!
Different flowers, are blooming by the sides; the purple, the yellow, all in a small, not so well lit area.
Another Glyph, carved in stone; and it's a big one!
Turquoise Glyphs, one of them, is near a small waterfall, in the mouth of a Mask; The depiction of the First Dawn of the Sun, on this treasure stone.
And this is...
A high place to climb, upon this stone carvings, our path continues...
While climbing, found a ledge, near it, a Mask with a treasure in its mouth!
It's a Blue Glyph, depicting the Aspect of Teochicatol; hunger for knowledge...
Grabbing onto the edges of a rocky wall, to pass the river; it is wide, and there is no clear path...
From rock, to rock; the river crossing!
A narrow path in the mountain.
A big statue, carved from a rocky wall...
So ancient, yet, still stands.
A Kuna statue Yomosakotet; figurine representing artistry.
A picture of a carving, Takwichunna which represents War.
Okay, to jump to the other side of the river, and then, cut bamboo, and take the...
A Blue Glyph, representing the Aspect of Cuhtlitztonal; Nature's Wrath...
A puzzle piece, on the pillar; had to cut bamboo to get to the jungle vine; not much to grab on, on a pillar.
Took a picture of a Giant Truck, it was used by the mining company, and now, the truck is abandoned, and full of rust!
And just as we got on the road, we were shot at; we took care of 'em though, the rough way.
A picture of the road with crates; taken on top of a truck, that was supposed to use this abandoned road.
The partner is always running, he's in a real hurry; not Drake, rather cut bamboo, and go the opposite way!
Climbed up, and found a Glyph, representing the Aspect of Ahucheactl; Temple entrances.
Opening a lock, with a combination; rotating one, or two times, then stopping on a given number; clockwise, counter clockwise...
Two turns right, to reset at the first number...
An Artifact, a Spanish helm; from a long, long ago.
Coronado's soldiers; conquerors?
A young woman appeared; seems like Drake's partner knows her...
Partner got a call, and left; will be exploring the dig site in the meantime.
Skeletons, Skulls; it looks like, the conquistadors were murdered, for something, that might be very valuable!
Dante, isn't getting the whole picture; we are finding clues, without him; maybe, when he gets back...
An Amulet, with a pair on the front, and a Temple on the back; Temple, in a shape of a small wide Pyramid, with long stairs leading to the top!
Amulet of Eternity, once belonged to a High Priest of the Golden Abyss...
The Amulet of Eternity is placed in the middle of a Circle of Heaven; now, what's to be placed, round the circle?
A Visigoth symbol; in the middle of a jungle; someone's allegiance faltered...
A shootout; how soon...
Quite a few of them; hiding behind the crates; Drake is moving from crate, to crate, to avoid the grenades...
The field is quite empty now; these gunmen, joined the conquistadors; and it was a quiet dig site before...
Second battle, in a row; well, at least...
There were deposits of uranium, maybe still are; took a picture of the fence, with the nuclear sign.
The gunmen appeared, preventing us from crossing the log, to the other side; this trail is dangerous.
After crossed the log, saw an opening, and there was a wall to climb; on top, a stone head, with a Blue Glyph, representing the Aspect of Mayhuixico; the fire, which even can be caused by lightning.
Climbed down, accurately.
Even when tried to climb down, gunmen with automatic rifles attacked, and it was a long way down, under gunfire; they begin hiding, when and after receiving a bullet, or two; still, automatic weapons, against a pistol...
The long wall, has a carving, from the bottom, to the very top; will take a picture of it!
A pictoglyph wall, with Kuna's origins of wood crafting.
Near a pictoglyph wall, there is a pillar, that can be climbed at; and a piece of the picture puzzle is there, nearly in the middle; rubbed it, with charcoal.
The sun rays, right into the eyes; Mountain climbing, now the next ledge to grab onto; won't be hanging here for long!
Another big log, steady, here we go, patience helps.
The pistol is almost out of bullets; a new weapon is needed, or, ammunition.
Getting across the mountainous path; Sun is shining brightly, with our shadows, drawing us on the mountain.
Jumped from the ledge, and onto a guard, knocking him out!
The guard was carrying a Turquoise Glyph, that represents the Aspect of Xichilticon; bending, and strengthening, by putting together, to build up.
Shooting, again; this mountain path is too restricting for that; some boulders provide cover though; and until there is cover, there is safety.

Disgaea 4: A Promise Unforgotten 01

To collect the treasure chests, which are happen to be lying around; golden treasure chests...
A little HL, hm, next!
A useless monster weapon, and...
A Bomb!
Seems like one convict, is enjoying himself in Hades Prison; should anything be really done about it?
Atonement huh, Valvatorez is frequently talking about it; if he's in charge of Hades...
So, Valvatorez has the lowest of jobs, a Prinny Instructor.
The Warden, Valvatorez gave him a promise...
Prinnies are treated like, like the servants they are!
Lord Val; Fenrich calls Valvatorez so, out of his loyalty!
Valvatorez - a Vampire, living off Sardines, is an instructor of Prinnies in Hades; and in the past, he was a Tyrant.
Warden is quite important in this Prison; he chooses who will gonna be locked up, and who will gonna be free.
Axes come in handy, if want to decrease the defenses of an opponent.
In Hades, prison guards get bored; Prinny Instructors however, are always busy!
There are three portals: the green for the Item World, the Big multicolored to warp through dimensions, and a pink one is a mystery.
Prinnies are trained in Hades, so they can be useful in the Netherworld!
Peons, the beginners; the Prinnies couldn't even talk right, and now, they are following orders without questioning!
A day, when Prinnies advance, to their rough jobs at the Netherworld.
Fighting a few weak Prinnies, a lesson.
A triangle special Team attack!
Good combo rate, with Valvatorez and Fenrich!
The shops are open; equipment can be bought and sold...

29 March 2012

Luminous Arc 2 02

Revisiting the Training Area...
Nothing to see here; then, we will go, to the Castle Plaza!
The Festival, finally is ready!
Hm, Rasche, we aren't that late, the fireworks just started!
Rina says it's just a test; then, we are little early.
Rina dislikes fire, yet likes fireworks.
Before the fireworks, will visit Steiner.
A cry for help!
A girl bumped into Roland; he fell on the ground; and now, they're both sad...
Yeah, that hurt; let's talk about it...
Falling down, on a stone made road, could leave bruises.
The girl is arguing, telling Roland, that as a Knight, he should have cached her, so she wouldn't fall.
Roland's excuse: there wasn't enough time to react, came out of nowhere!
A Golem, right; that's a tough one...
Of course the Golem talks; although, Golems, are usually made of rock, or metal; and this one here, is a walking suit of armor!
Actually, the cat was doing the talking; some kind of puppet?
The cat, is a Familiar.
Shadow Frost Witch's servant; this cat, can be trouble.
A special delivery for the Queen; guess, we should protect this girl then, as we are, knights-in-training.
The Golem growls, yes, growling is the only sound he can make, besides the trembling that is!
Run, to the Laboratory; the closest place to hide.
Steiner was experimenting, with the Lapis Seeds; they're all over his lab.
By the way, the girl's name is Althea, she's a Witch-in-training at the Magic Academy.
The cat Josie, is carrying a rod, that resembles a skeleton of a fish...
Oh, that massive Golem; can we just destroy it?!
Steiner is here, we're saved!
The Golem, destroyed part of the lab, now it's personal...
A Big Lapis Seed; looks like a gemstone; a blue gem.
Synth-Lapis; so, synthesis; merging something.
It seems the Synth-Lapis, has reacted with Roland!
Roland is in pain, screams...
The Big Blue Lapis, is actually, a Steiner's invention, the Runic Engine; and it has merged with Roland, and now rests on his hand.
Runic Engine improves strength, or so Steiner said.
Time for Roland, to attack the Golem!
What has Steiner said, about Roland being stronger; seems, like nothing has changed.
Hm, Golems do not have any mana, and they can't cast any magic spells...
Steiner is the strongest in our group.
The cat, is a strong magic user though!
And the cat Josie, commands the Golems.
The Golems move too slowly, they won't pose a problem; the cat, on the other hand, can fly.
Rina can use poisonous arrows, with a Pit Shoot arts.
Let's try poisoning a Golem, that metal warrior.
The Golem wasn't poisoned, from a Pit Shoot art; it did receive damage though.
Althea can shoot fireballs; it will be hard to get along with Rina, if she will be using her magic too often.
And the Golems, don't have any magic resistance; no notable resistance at least; and that's making our Witch, a lot more useful, in the fight against Golems!
One Golem defeated, with teamwork!
What Steiner uses, as his weapon; Dual Swords, named Pearl Save, this weapon improves attack and magic considerably.
Althea finishes off another Golem; now, let's fight the magic familiar cat!
It seems that magic, doesn't work on the cat; the arrows do work however...
Rina got the chance, of defeating the last Golem.
With Rasche's Javelin Spike art, can get a hit at the familiar, from a long distance.
Rasche maybe slow, yet his spear, can reach far!
The cat's hungry, always is...
We obtained Rico, money; and items: Lapis that increases magic power, and a Fire Crystal.
Steiner is glad, that his experiment succeeded; well, what can say; results matter!
The Runic Engine stuck, to Roland's hand, the back of his hand to be precise.
It seems the Runic Engine chose Roland; they are compatible...
Miss Dia's message, it needs to be delivered; and it's finally possible, since the Golems are gone.
Roland will be taken to the Queen; to show off the Runic Engine, lucky for him...
Wendell, has his hands full, now that Rasche and Rina decided to go; and Wendell will be the one to escort everyone to the Castle!
Steiner, is Rina's brother, and they do look alike.
Entering Carnava Palace, to see the Queen, and fireworks...
The official Audience Room.
Ruckus, nah, just some Golems sneaked inside, nothing major.
Breuner, only worries about finances; it's his job, after all.
The Royal Budget...
The first time, Queen heard of Roland; she'll catch on...
Queen Sophia is impressed, with the Runic Engine, on which the Kingdom will rely on in the future.
A deep thank you to Steiner, from the Queen.
The Golem was summoned huh; so, that's how to bring something that big, undetected...
Gaston, will tighten the defenses around the City even further, to ensure, that no other familiar gets through!
Amputating Roland's arm; Wendell shouldn't have mentioned that, ridiculous; Roland is the only one, who can use the Runic Engine after all, it shouldn't be taken away from him!
The Queen conversing with a Witch; how about the message?
Miss Dia wants to locate the Tide Witch; its says so in the document; is she missing, or...
The Witch Luna is in hiding; is Luna, the name of the Tide Witch?
Shadow Frost, hm, darkness and ice.
The request will be fulfilled; Luna will be found.
A four thousand years peace; the Kingdom of Carnava was at Peace for so long...
It seems Roland's arm would be alright where it is, and with the Runic Engine too.
Roland will go to the Magic Academy, and there, activate the power of the Runic Engine, to become a Rune Knight!
Rune Knight, maybe Roland will finally start using magic spells!
Roland will play a higher role, from this point on; The Queen, and the Kingdom, relies on Roland now, to become a Rune Knight, and bring Peace, by ending the Witches conflict!
And Steiner wanted to become the Magic Knight; he is so displeased at what happened...
Roland will have to meet Miss Dia, and awaken the potential.
Steiner left the room; he can't research the Runic Engine anymore; Roland is going on an adventure, and Steiner will be staying at the lab.
The Queen hands over the new letter to Althea; it will be a letter to Miss Dia!
Miss Dia is also known as the Brilliant Witch.
Can visit the Guild now, let's go there first!
Thieves can make the journey to Magic Academy, Difficult; there could be fighting on the way.
Can find Jobs at the Guild; citizens put requests there.
Will give a Fire Crystal to Althea, to boost her fire magic.
Althea will also receive the Lapis, that increases overall magic; she's a Witch after all, so runes and spells, are her specialty.
The Guild's only request is, the Lab work; not again...
Reward for Lab work, is MagiMint, okay, will head out!
Will need to defeat four reptiles in the Lab; no problem, they are weak anyway, far below our level.
Not to mention, these reptiles are also slow...
Will Rina poison anyone, it seems, the art doesn't quite work as described.
Roland defeated the first reptile, Reptoid as it's called.
Second reptoid defeated, by Rasche.
Our attacks always hit, on reptoids.
Althea defeated the third reptoid, by engulfing it in fire!
Rina mostly attacks from safety; of course, archers are great against slow moving targets!
Rasche defeated the last reptoid, and victory!
Researchers are busy, trying to restore the data that was ruined during the Golem's attack!
Yeah, contaminated data is worthless...
The MagiMint restores Mana, makes magic spells usable again.
Will give the MagiMint item to Althea, in case she gets tired...
Will Raise Rasche's attack, and Roland's defense, with Lapis.
So many new places to visit, at the Carnava Palace.

Wild Arms XF 01

Looking for Rupert, and he is here, as cool as ever!
Rupert deflected a shot, by his wide sword!
The girl that was looking for Rupert, definitely isn't glad to meet him...
Face to Face, it's a standoff.
The Sword, belonged to this girl's mother, and somehow, Rupert is using it; Rupert needed this sword, for some reason...
The power of this sword, is immense, yet, it's hard to handle; so, who would be the lucky one, to handle it first?
Iskender Bey, is the name of the sword...
The sword that shoots energy; usually things like these, can wipe out a lot, a disaster in the making.
A peaceful use, for the sword; girl's mother really wanted to use the sword, and it's energy, to restore the land!
Rupert doesn't care to use this sword for peace; a guy like that, would rather use it for War!
Then, a new face shows.
Looks like someone with a Halberd, came to the girl's rescue; and Rupert was just about to stab the girl, with his another sword, before a boy came, and blocked it!
The boy's name is Felius; and he wears a black coat, and carries a huge Halberd.
And the blond-haired girl is Clarissa; she has a large red ribbon on her jacket, and she fights with a gun.
Are Felius and Clarissa related; siblings?
Rupert became aggressive; he wants the power of Iskender Bey, and the siblings, don't know of a way to unlock it.
It seems Rupert, cares only about one thing, and it's to obtain power; and he'll certainly not gonna become a better man, after obtaining it.
Rupert's back-up arrived, late, whatever.
The robed figures, will take Rupert's place, in fighting the siblings.
The robed figures, are carrying ARMs, the advanced forms of weapons.
Rupert's class is funny, it's Blade Snapper; that's what he get for stealing, such a precious sword.
Felius is more of a defense-oriented warrior, has a Pole Arm, and a Gauntlet, to protect allies; the class, is Halberdier.
Dandelion Shot, is Clarissa's class, uses an ARM Strahl Gewehr, and it focuses on magic.
There are four opponents, excluding Rupert, who is on his way, to the harbour.
Two of the opponents are Striders, and those, don't last long.
Okay, let's see what everyone is made of!
Will attack Rupert, to annoy him...
The will to move forward, no matter what!
Rupert got hit; yet he will still, get away though.
Point-blank shot, and one strider is down; the other strider was defeated by Felius' Pole Arm, with just one blow!
Those robed figures, won't be eliminating anyone, at this rate!
Rupert destroyed a Stone Arch with his swords; and it's his farewell, as he leaves the battle.
Elementalist, uses ice magic; for some reason, his target is Clarissa, and her resistance to magic is too high; and magic, has no effect on Clarissa.
Some Items obtained: a Short Sword, a Clear Chime, a Spellbook, and a Toy Tool.
Much appreciated, now to go to the Harbour.
These robed guys, are very lucrative indeed; poisoning themselves, after an unsuccessful battle; wonder, if all their previous fights were successful.
Hm, to get to the Harbor, and then, on a ship; to where?
The Royal Seal of Elesius, which Rupert carried; and it belongs to us now, woo.
Elesius, would probably be, our next destination; the East huh...
Rupert was kinda strong, it would be hard to defeat him, as we are now.
Evil; that's Rupert!
Kingdom of Elesius, will it be prettier, than the desert we're in?
A whole month later...
We arrived, at the Kingdom of Elesius!
Why Rupert came here anyway?
Might as well, start searching, to find some answers!
To meet the locals; that would be, greetings!
Oh yes, we got Gella in our last fight, it will come in handy at the shops.
Gilliam, has some information.
Gilliam the Drifter said, that a man like Rupert, will stick out quite a bit, with his skills and looks; that it won't be hard, to find him.
Yeah, buying supplies; even stuff, that cannot be used now, can come in handy, later.
Will buy each piece of armor, once; if gonna change classes, then, are well prepared!
So, Elesius, is one of the few non-desert places huh, while most places are a barren wasteland, because of the War...
This Kingdom, Elesius, is sure big; large swathes of land, with different faunas; and there is even a Volcano on the side!
There are some strange locations, at this country of Elesius; like this huge doorway, or a castle in the desert, or a crater...
And we got off the boat, at Atraige, a port Town.
To Trader's Road...
A doggy; that dog really has some fun, playing around...
Yeah, Clarissa takes it too seriously; the stolen sword, and Rupert; sometimes, it's better to relax, freshen the mind.
A Blast?!
A merchant's cart, has run into an obstacle, an iron barrel; and now, needs reforming.
Of course, there is a bunch of mean looking guys, they shout a lot, give out orders...
Can change classes with ARMs; and this fight, will begin; They Attack!
The battle can proceed, all of our opponents, have a Fantastica class; it's a support class, with little defense.
And the White Dog, will join this fight too, making it even easier.
The confrontation begins; will use the skill Shockwave, to hit the two of 'em together!
The second Shockwave, and the two of them, are done; one left.
Clarissa's encouragement, really helped, to speed up the battle!
Formation Arts, one in front, and one in the rear; that is a basic tactic, the triangle one, is a little more complicated; all of 'em, give an advantage.
Slowing us down; that won't really help, as we can make, some very powerful attacks; and encourage, speeds us up!
And after finishing this fight, got all the armors; now, why buy 'em at the shop, if they are received for completing the next battle; at least, having two sets of armors, can really make some classes shine!
The dog's name is Labyrinthia; too complicated, so Clarissa decided to call the dog Labby; the name of the dog, was written on the collar.
We were fighting the Martial Guard; who beat up the merchant.
The next destination, is the Gate...

22 March 2012

Bleach the 3rd Phantom 01

The weapon has reached it's limit, no more upgrades, unless of course, the compatibility with the weapon increases; Bankai achievement...
Will train a few...
Two Frog Heads, and a Sky Rift; time to make a move!
Getting in close, and sucking up Reishi.
A new Hollow appeared, from a Sky Rift, and it's a small one!
Skill worked perfectly, one of them is down, and the other begins it's attack...
The small Hollow, was a speedy Familiar, relies on speed and accuracy.
Another Familiar appeared, and it immediately, got close, and blew itself up!
Pressure Max; attacks are faster, and skills are more accurate now!
And another Familiar appeared, and exploded; should destroy the Sky Rift, make it disappear.
Will use a Shakkaho skill, on a Sky Rift.
And the range is too much for this skill; will move in closer, and attack!
Rifts, are well protected, still, got enough time, no hurry.
Yes, Shakkaho worked flawlessly; the Sky Rift had no chance of withstanding it!
This takes care of the Hollows, in this forsaken desert; some real battles would be nice, with a goal in mind...
Ryujomaru is Summoned; training...
So, how much better a Soul Reaper can become?
And again, Zanpakuto telling, that a partner is needed; not surprising, since the users of Ryujomaru are twins.
Zanpakuto is limited, at this point.
Ryujomaru transformed, into the other Twin; both Twins are required for this Zanpakuto's power, to control it...
This battle, seems way too easy!
Pressurising, to the Max; just in case, to miss less often.
Fake Matsuri is going to be defeated, on this next attack!
Hesitation; it won't last long, you'll see!
Already tired, fake Matsuri?
Yoruichi, you're here?!
Potential is very unpredictable, see, the tides, anything can happen!
Got a lot of experience; will use it to upgrade the weapon, or should say, Zanpakuto!
A message!
From Soi Fon; let's hear it.
An Intruders, with Captain size spiritual pressure; or in other words, someone really powerful!
And of course, will be at Seireitei, to meet them; the intruders that is!
Suzunami huh, and Matsuri came too; another reunion...
Yoruichi, wait up!
And so, we meet at last, Captain Seigen!
Captain Suzunami, came for the Shisui Mirror; why alone?
Aizen, now ruling Arrancars...
Suzunami, the Shisui Mirror is too powerful, and it will stay, where it's safe!
Suzunami thinks we can't stop Arrancars; we stopped Arrancars before, and we'll continue in doing so.
Seigen, and Matsuri, well...
That's a big party roster, for a sudden occurrence; Hollows must be involved!
Soi Fon, you'll definitely be on this team; team attacks, with Yoruichi, and the Twin Boy...
Would've taken Ichigo; and what he will be doing here, at a sudden Seireitei operation...
Rather, will be using Soul Reapers; as it's their Seireitei to protect; Soul Reapers home turf it is.
Zaraki is welcomed, and Yachiru too.
Hisagi, Toshiro Hitsugaya, and Rangiku, are deployed and ready, commence!
Should Yoruichi learn a Raikoho skill?
First Strike, seems better suited, for Yoruichi's fighting style; so, First Strike ability it is!
Raikoho, can be learned next time!
A little practice first...
Three Sky Rifts, and some Hollows; Hollows lack numbers, therefore, will move fast!
Can use Sai skill on the move; the more dangerous are the Hollows, the more useful the Sai skill!
Initial move, with Yoruichi in front...
The low levels, will attack first; or all higher-ups, will just take every opponent on their own.
Yachiru fights with a sheathed Zanpakuto.
Hitsugaya supports Soi Fon, by defeating a Familiar.
Yoruichi pummels Frog Head, after, Zaraki swings, for a killing blow.
Byakurai, casted on Hell Mantis by Yoruichi; Hell Mantis, is almost finished!
Hisagi fights with his bare hands; rapid strikes are awesome!
Hm, Yachiru swings her sheathed sword, like a baseball bat, ending her attacks in this manner.
Will gather around the first Sky Rift, and eliminate it!
One Sky Rift had disappeared.
Captain Hitsugaya's Soeigeki is quite strong, has the ability to freeze too.
A Frog Head barely survived Kenpachi's slash.
Everyone who moved to the first Sky Rift, will now separate, and head over to the other two.
Numb Jelly is strong, yet very slow.
Yachiru used a Flash Tangeki skill, to safely attack Numb Jelly.
These are flash attacks, and Yoruichi blocks them!
Oh, Hisagi flash attacked, and ended up on the wrong side; he will have to do more running then.
Rangiku takes down a Skreamer, with Yoruichi's help.
"Stay out of My way" is Kenpachi's slogan for a Team attack...
Pressure Max, for Soi Fon; can do really cool skills now!
Yoruichi successfully defended herself, from a power Screamer; the Hollow, just missed.
If Toshiro could use his skill on the move, he could have attacked more often.
The second Sky Rift, is gone; last one remains.
Hitsugaya can use his Bankai; since the battle is almost over, won't be seeing his ice wings!
Mostly everyone, is on Stand by now.
Healing characters would've been nice; well they are available, just not deployed.
The last Sky Rift, we'll close it.
Soi Fon eliminated the third Sky Rift, and that completes this battle!
Affinity with Soi Fon went up to Maximum, received one Squad 2 Emblem!
The Squad 2 Emblem improves evasion, when badly damaged, and it also decreases attacking power a little; won't be equipping it, cause need stronger attacks; attacks should be as strong as possible, if battles are to be won.
Soi Fon will have a more powerful Byakurai now.
Hitsugaya improves, can freeze opponents more often with his attacks.
And for Rangiku...
Rangiku would benefit from a Hainawa skill, yet to learn it, need to upgrade the accuracy of a Sai skill; this, will be done.
This is going fine; Zaraki's turn to upgrade his weapon!
Kenpachi's Zenkai will last longer; released abilities, his great spiritual power...
Kenpachi releases his powers, by removing his eye patch; a special eye patch, designed to suck one's spiritual pressure!
Yachiru's new ability Gemstone, allows her to gain more experience during battle, also the initial Spiritual pressure will be higher, allowing for more attacks in succession.

Tactics Ogre: Let Us Cling Together 16

Moving at a snail's pace, in the skills department...
Hm, will advance further then, to Lambiss Hill!
All twelve members, are in order...
Pajeot, thinks, we are a lesser force; numbers aren't everything, we are a special team, assigned to pass through any obstacle.
May the crushing begin!
Although, the less get hurt, the better; for this to happen, Pajeot, should be taken care of first!
Like to be over-leveled, we can breeze through this battle; and to stay like that, would need to train at the forest, once opponents get tougher...
Although, better equipment, would be nice to have.
White Knights and Valkyries are charging in front, they are the team's defense, after all.
Acid Rain, works on Dragons, and their tamers.
Thanks, for the quickness boost Olivya, now, to fell some dragons!
Their commander is staying, at the far back.
The Thunder Dragon, is ramming his way through; good thing our Berserker is in the Vanguard position, waiting for those Dragons, to come to her.
Cistina, is quickly making her way, to their commander; that's where our leader should be.
Arycelle, took down a Thunder Dragon, with her Finishing Move.
A Judgement card!
Yes, Dexterity increased!
Wow, what did Cistina do; she called a storm?
Now their commander gets it; that we, are gonna storm the Castle!
White Knights leveled up, new skills, can become available; they will learn 'em, if they need 'em, that is!
Most of the Isles are already ours; one part left, and that's, where Black Knights have gathered; a short journey should change that.
The equipment, that we got from our last battle, is certainly of no use to us!
The skills however...
As for the skills, it will take time.
Tzorious Field, in a Tzorious Desert, was a tar excavation site before, and we could have a battle here.
The Field, is all darkened with tar, it looks like it produces black bubbles, in some locations.
Oh, will be fighting a Dark Knight, a pleasure; one of the few remaining Dark Knights, that is.
Barnicia Castle, the destination is true; in our way, the Dark Knight Andoras; the fighting begins...
Knight Andoras, is from the Bolmocca Clan, that's somewhat new.
They are again using Dragons, at least their commander, isn't a wimp this time.
Resonance, Dragons do it often.
Slowly moving through the tar field; it isn't dry then, or at least, not dry enough.
Deathwail, kinda scary attack, and in our ranks, Sansa the Rogue can do it, it's her new Finishing Move!
Oh, yes; can take a break from this tar, on this rock.
Andoras is near...
Took care of the Knights, commander and the magic users are next.
Their commander fled...
Archers and Clerics have improved; Arycelle is the most active Archer, and she protects the Mages.
Finally, entering Barnicia Castle!
Don't have many items left, should restock...
Will sell the Baldur armors, and of course, the shields are most expensive to sell.
Luminous Halo, illuminates with a bright light, a few of these, to compliment the healing Items.
The Lost Draconic Magic is sought rigorously for it's value; an origin of magic huh, will new spells come with 'em?
The Gates of Barnicia were damaged, by the balls of fire, during the last siege.
Although damaged, the walls still stand; the Dark Knights will soon fall though...
The Magic Seeds, are already used up...
Fighting us with outdated weapons, this can't possibly win them the battle, can it?
An Iron Golem, barely standing though.
The Golem's defenses, are just too high!
The Leader's attacks, have been weakened.
Raven Eye attack, with Golem spinning, and attacking our team members, that were unfortunate to be near by.
Weakened again, will not fight the Golem in this condition, will have to look, for a softer target!
Yes, yes, the strength card!
Golem is defeated easily, with magic!
It started raining, droplets of water coming down, on tar covered field.
To get to the wall...
Since we're fighting uphill, Arrows are constantly raining down on us.
Boon of Swiftness, this will speed up the advance!
Those winged archers have retreated, and are standing on top of the gate, where most of us cannot reach.
The winged archers flew down, for their Finishing Moves; it's our chance to get them.
The Dark Knights are almost done, in this area.

18 March 2012

Agarest ZERO 06

Got loads of points, from the last Boss.
Will increase: Intelligence for Sieghart, Strength for Eugene, Agility for Alice, Vitality for Galios, Luck for Mimel, Luck for Cal-Vina, Luck for Routier; and also Agility for Sieghart.
That was it, for Party Points; shared experience...
Should enhance as many Bone Guards as possible, convert them to Bone Plates, and then, will have high quality armors, for the whole Team!
Five Bone Guards, are converted to Bone Plates, yet, with absence of Homa Wood material, the Holy Symbol cannot be created.
Can get Homa Wood, from Yggdrasil Blade, although, the only one who can equip it, is Eugene, and he is not very good with magic; it can change, if he equips the Yggdrasil Blade though...
Hm, will create two Paralysis Guards, since they have the biggest protective value.
Great, need to go monster hunting, to pay the blacksmith...
And since our defenses are lower, strong monsters are out of the question!
One Bone Guard left, will give it to Alice.
This will be a pain...
Bats and Hornets, no piggy, should be easy.
Most monsters, that encountered so far, drop Silver Ore, as their Rare Item.
Most of our money, will come from Silver Ore, not much to do with it, except, to sell it!
So, it's more cost effective to fight weaker monsters, since weak monsters, drop the same Silver Ore Item, as the stronger ones.
Now, to sell all the Silver Ore, that we got.
Paralysis Guard will be given to Alice and Sieghart, this armor doesn't protect well against magic attacks; Sieghart and Alice, are already protected against magic, since their native resistance is high.
Icicle Edge, by Cal-Vina and the Commander, engulfing it's target in the huge block of ice!
Hornet had no chance, against Alice's Gleam Flare!
And the Fireworks continue...
Sieghart levels up, increases Strength, Agility and Luck, will act faster, and hit more accurately.
Finishing off Big Crabs, takes too much time.
Eugene improves: Strength, Vitality and Agility are up; also, willpower Hunter is acquired!
This is unfortunate, however, will have to sell one platinum ore piece, that have been saving; at least, the armors, can now be bought.
The armors are now made, equipping them is in order.
Galios will be equipped with the Poison Guard armor, to protect him against poison, and further increase his defense against physical strikes!
Sleep Guard armor for Eugene, so he wouldn't sleep on the battlefield, and to increase his magical resistance as well; no more fearing magic!
And Blind Guard armor for Mimel, resistance against Blind status, just in case; the added defence, could prove useful too.
Everyone's weapons, will be enhanced to their maximum!
One level enhancement for armors, and two levels for the Commander's armor.
And then, to the next Events...

16 March 2012

Disgaea 3: Absence of Justice 20

Guess, will be buying new equipment after all!
This Meteor Spear looks nice, and the best thing of all, is that it increases movement, and spear wielders are usually so slow!
So, the Meteor Spear, is a weak upgrade, from the General's Spear; so, will let it go...
Still wonder, what's in that treasure chest, which is just lying on that highest pillar; or, one of the highest, doesn't matter, really; so many jumps are needed to be done right, and afterwards, comes the highest of pillars, totally unreachable, by normal means.
Super Hero's Apostle...
Yeah, Mao wanted his house, to be dirty, and dark; Super Hero however, changed that house in an instant, to a new age marvel!
Diez Gentlemen, finally putting an end to their rain, if it was possible though; think, they are needed anyway...
Wow, the Prinny Mask, is one of the Diez Gentlemen, and Prinnies adore him so much too.
Okay, so he is, in his words, a Space Detective; and the Prinny Mask name, comes from a time, when a Prinny saw him, and called him, Prinny Mask; and ever since, he uses that name...
Also, Space Detective, aka Prinny Mask, is the one, who did most of the work, regarding Mao's house redecoration.
Renovating the whole Campus, whatever; Super Hero needed the renovated school, for some goal in mind.
Prinny Mask's defense, is too big, he lacks resistance though, thus gives a chance for Raspberyl, to defeat him, with her Fire Magic!
Beryl learned new skill, D-Rule 3: EcoFriend; this skill, has a very long range, and can hit five opponents at once!
And after defeating two Dark Knights, Beryl catches up to Mao, in levels.
These Dragon Kings, that use strong magic, can produce an unwanted result, if one of them, is gonna attack one of our team members...
Nelly and Almaz, can take down, the other two Dark Knights on the right; now, about Beryl's safety...
Two Dark Knights, lived, with barely any health remaining; still, next time, it would be their attack, that will hit us!
Dark Knight defeated Nelly, the only way she could survive, is if she dodged, and she didn't.
The Dragons are keeping quiet though...
Isn't that well, the Dragon Kings, are weak against Fire; again, Raspberyl, will take care of 'em.
And the King Dragon defeated Beryl, with feather Rain, after Beryl attacked with fire of course; these Dragon Kings, do have a very big range; the distance, the distance...
More to revive at the Nurse's Office then!
Kyoko will align the Dark Knights, in a line, thus, an opportunity for Asuka to strike!
Almaz got hit real bad, time for a strategic retreat; to heal Almaz!
Almaz, is the only one, who's still fighting; the party weren't ready for this, time to go back, and prepare...
Hm, maybe will do some reincarnations; a little late, still...
Reincarnated Nelly into Rogue, and it went well; and her experience, got up so high so fast; she'll remember everything, soon enough!
Now, to reincarnate the others...
A new Honor Student's club became available, with Mao, as it's Senior; added Azuria, Daphne and Viva in there too!

15 March 2012

Persona 2: Innocent Sin 01

Thuggish students, making a fuss about nothing; can't ride home, without dealing with 'em first...
Weakness, something's wrong, even the thugs are concerned!
The principal came, looks displeased.
Two thugs left; now, got the principal's attention.
Principal Hanya really wants his demands, to be met, or...
Nickname: Ni-chan, sounds about right, continue...
Hm, rumors; tell me!
This Principal, Hanya, laughs too much.
Miss Saeko, looking for Ni, now to look for her.
Oh well; riding the motorbike, should wait.
Being a little popular, good; and miss Saeko, is on the second floor.
Seeing a second student, with bandages wrapped around the face.
And a third, and a fourth with bandages; preparing to see lots more of those.
A Joker Game, rumors of dreams come true; a rumor, huh?
Nearly ten bandaged students, very curious, to what happened.
Some students are looking for the Cuss High emblem, it supposedly, wards off evil; that's positive.
Some talk, regarding Lisa and Ni-chan's relationship, till we meet then.
Ms. Saeko, went up, to the third floor, that's where will be going, after checking more classrooms.
A very good female sprinter, has left the school, and left her shoes, and some female students are anxiously waiting, for her to come back...
Cuss High, is short for Kasugayama High; a rival school?
So, Ni-chan's classroom, is on the third floor, will be using it often.
That's so many digits, this student, tries too hard...
The student, tried to recite pi to 100000 digits, tried so hard, so, so, painful...
The talking Mask, at Principal's Office; either he's crazy, or knows something interesting.
Rejected this Yoko girl, in the past, and hanging out with Lisa!
Good looking, good fighter, wow!
Did miss Saeko go to the courtyard, is this the next place to go?
Nothing scares Ni-chan, partially true!
Are students bandaged because of the disease, surely, all points to this, and how one gets it anyway?
The school's Clock Tower, is locked!
Narurato stone, with a legendary demon Narurato Hotefu sealed inside, and located in the courtyard, for everyone to stare at.
Ms. Ideal, is constantly checking the stone, for any anomalies, and the stone has strong magnetic fluctuations; could be worse.
And miss Saeko, weren't at the courtyard; looked all over for her too, it seems, we can't catch each other.
Would be nice to bump into miss Saeko at some point, to end this search!
Miss Saeko went to the bike racks, the place from where started searching for her.
Saeko Takami - our classroom's teacher, quite frankly, she individually caters to each student.
Follow dreams, to make it happen, the dream, the future, and life...
A blond girl appeared!
It's Lisa...
Again with the curses, the school's emblem is just fine.
A Challenge Letter!
Kasugayama High's Boss, Michel Eikichi, is holding a hostage, demands that Ni-chan, comes to Sumaru Prison, alone; should we act alone on this matter, to go there alone, hm.
Lisa insists on going too, at the very least, to show the way to Sumaru Prison.
They definitely holding a hostage, she is very attached to food, which was given to her, so much food...
Eikichi Mishina, nicknamed Michel, thought the girl, is one of his fans, cause he is a vocalist in his band; he starts thinking otherwise!
What?!
Eikichi's gang, planned the letter, and the meeting, without his consent; and he's really, really mad!
Michel attempting to flirt his way to Lisa, saying he's such a genius artist, spreading love; oh, whatever...
One word from Lisa, and Eikichi's furious!
Eikichi wants Ni-chan to join his band; so, they really are low on members, what a bummer.
Eikichi got even more furious, and with his fury summoned Rhadamanthus, to call upon judgement!
Lisa got hit; after, Eros was summoned, love and arrows!
Summoning Vulcanus; a help that's desperately needed right now!
Vulcanus came, from Ni-chan's burning soul, and now Eikichi, we're even!
All three users are down.
Philemon, a man with a mask; and we're in a strange place, looking at him; and he's standing on a butterfly symbol, from which the light emits and swirls.
Philemon explained to us, that earlier, we summoned what is called, a Persona!
Persona - is a power of thyself withing individual, that is represented by a god, or a demon.
Love, or Cruelty, huh?
Our different masks, our Persona...
Is Philemon saying, that we have different masks?
Will face an unknown entity, with our very lives at stake!
Everyone's waking up, slowly...
Is the meeting, related to the Joker game; some student said the Joker was wearing a Mask; just like Philemon, cause Philemon did, wear a mask!
Lisa and Eikichi's gang, begun playing the Joker game...
Holding hands, calling for...
Four Jokers have appeared, facing their callers.
Joker grants dreams; too good, to be true, is it?
The Joker, showed a skull, and with it, sucked the life away, from Eikichi's gang...
Joker summoned demons!
Also, Joker turns to shadows those, who have impossible dreams.
Demons attacked us...
Does Joker has a Persona, even a Fusion Spell, didn't work against him?!
Can we do anything?!
This is pain, Joker all over us, aw!
For some reason, Joker doesn't like Ni-chan's dreams...
Joker wanted us to know something, to remember something, and we don't!
Guess we'll live for today...
Joker left a flower to remember, said he wants Ni-chan to remember some sin, and if he doesn't, then demons will still eat us; apparently, that is, this Joker's dream.
Yeah, we should handle the Joker together, there is no other way, at least for now...
Kozy, who's been "kidnapped" earlier, has given us rumors.
And apparently, there is a Ramen shop, that sells weapons.
The Ramen shop is located in Kameya Alley; we need weapons, to fight demons.
Is the Sumaru Prison abandoned, seems that way...

14 March 2012

Hyperdimension Neptunia mk2 01

Would need to explore the Virtua Forest; first however, is...
Let's check the Planeptune some more!
No healing items, right, should stock up properly, as without healing, the battles would be much, much more difficult!
Chimper chat, IF excited to go on missions, and Compa is still worried about Nepgear, and since everything is alright, we can get started!
The Virtua Forest, a nice place to practice, whatever...
Found Healing Grass; the more healing items, the better!
Compa, is slow, yet, if her attacks are powerful, then, it would compensate.
The monsters are smiling, cute!
Those slime monsters merged, into something big, and fighting them one by one, was so easy.
At least, stocked up on healing items on the way, sure, they will come in handy.
Grandogoo, such a huge slimy smiling Boss; taking it down, would be a pleasure!
Guard Break, that was fast, and the Boss is almost half-done!
Oh, a Rubber Band, an armor.
Rubber Band, will be given to Compa, she will benefit, from added agility.
The Arfoire and her minions, have taken a huge chunk of the world, and plummeted it into darkness, and to regain this share, as many quests as possible should be completed.

13 March 2012

Resonance of Fate 01

Kinda awkward, there are gears everywhere.
First the fall, and now this; the Clock Tower, it must be related to the Clock Tower, somehow!
Well, maybe will learn something soon enough!
Our party is no stranger to handguns, that's for sure!
And Vashyron, is a bossy type.
Found a secret stash, shh, 1000 rubies...
Will change Zephyr's boots to Luvino Steer, brownish.
To access Zephyr's room, have to climb to the roof first, he's really living in solitude...
Cafe Chelsey, our next destination, or should say, current destination.
To get to the Cafe, should leave town through the Rainy Bridge; sounds easy, cross the bridge, and...
And the bridge, is off limits, a walk around?
Oh, the energy supply, now that's what happened, it will be fixed though, at some time...
The Guild; need information, on how to tackle the mission; some pointers would be fine.
So, the Hunter's Guild, collects missions, and handles the rewards, for the said missions, okay, that's convenient...
Checking the Bulletin Board, three missions found, one of them, is to restore the bridge.
Energy Hexes are needed to restore the bridge, need to pass some dangerous areas, before using them though.
What?!
Need to fight, before getting the Energy Hexes, this may take longer than expected!
Fighting at the back alley, for Energy Hexes...
Harvest Energy Hexes from monsters; now why they carry those; as a power supply perhaps?
A Custom Kit Set found by the road up.
Activating every Hex, what does he mean, is it special in some way?

11 March 2012

Gods Eater Burst 01

Okay, getting used to Headquarters!
The inventory...
Restore Pills, Stun Grenades, OG Restore Ball and Post, and a Snare Trap; just two snare traps, adds snare effect to monsters; hm, later!
So many bullets available; think will go with, the chill normal, and bolt mortar; will test them soon.
Code name Ninja, for the new recruit, assigned to prepare at Fenrir Far East Branch; wanna take a look at the facility...
Should go towards the lab; again, tests...
Many items for sale, should get the Detox Pill first, cures Venom; just in case, if some monster, will be poisonous.
To complete the training, would need to take the elevator, to meet up with the professor in a lab.
Want to use a Tower Shield, and wow, is it Huge!
For gun, an assault type, with rapid fire, will make it easier to handle multiple opponents.
And a Knife for a blade, for quicker movements; just in case, if need to get away...
And once the rookie training is over, will go, on a first mission!
A mail from Kota Fujiki, kind of scared of Ms. Tsubaki, and can't ask her anything; shouldn't be that scared of supervisors, they are there for a reason...
We are recruited to fight Aragami, and the most often seen one, is Ogretail, has quite the teeth.
Hm, what's in the Veterans Section?
The Veterans Section, is more like, Restricted Area Section for rookies!
Can use Devour in a Combo, that seems useful, yet kinda pointless, unless really are surrounded, and in a tight spot!
Different bullets can be created, using different modules; all can be customized: the range of a shot, how it gets to the target; what it does, when it hits; and what it does, when it doesn't hit the target.
Alright, enough of explanations, it's time to go to the lab!
Medical checkup in the laboratory...
Next to Doctor Sasaki's lab, there is a Sick Bay, where the wounded are treated, probably those that were seriously wounded, or got seriously hurt, were brought here; there must be many medical specialists here, at this location; still wonder, how many rookies were hurt?
Was this a checkup: was sleeping the whole time?!
Oh well, at least learned from Johannes, the head of Fenrir Branch, that we recruits are here to fend off the Aragami, and gather resources; until the Aegis Project is finalized, and with it in place, the Aragami would not be a threat to anyone, in the Aegis' Protected Zone.

06 March 2012

Final Fantasy XIII-2 01

Riding Odin, being chased by a Giant summoned monster...
Lightning will use, a lightning strike attack!
And the big summoned monster, is Chaos Bahamut; will have to inflict some kind of break on it.
Snipe, one easy way of shooting down, flying foes.
The battle with Bahamut, came to an abrupt end; and then, after defeating the summoner, a boy began falling from a portal in the sky, Lightning flew to save him, on a summoned flying monster.
Great, falling from a portal, because of a wish; that can become, one last wish!
And the battle with flying Chaos Bahamut continues in the air.
Of course the Chaos Bahamut is losing badly, again...
Every two attacks, a shield.
That's where the fight ends, the summoner stands up, and summons a huge meteor; with meteor crushing down, the boy uses a portal, to save himself, for the mission.
Hm, and no weapon for Serah, although temporary, she is better with magic anyway.
It seems like War, going on outside the house...
A vision...
Attack on our town, by Monsters!
Noel appears, and protects Serah from monsters, also, giving Serah the weapon, which is a transformed moogle, and now it resembles a bow.
A moogle weapon, is a gift from Lightning.
Staggered monsters are easy pray, stagger them, with magic!
Have to defeat all the monsters on the beach.
Lets go check out the meteor crash site!
Should walk along the Mountain path, to the meteor site.
Valhalla, the Realm of the Dead; now why in the world Noel would be there?
The Pulsework Soldier, can only be defeated, if staggered; its defenses are too big otherwise; it won't be nice to encounter two, or more of them, at this point, as it takes time to stagger!
Noel is definitely not from around here; where is he from then, and does it matter?

02 March 2012

Tales of the Abyss 01

At Baticul the Capital of Light the fate draws near...
Our journey starts with Luke, a Duke's son, he practices battle skills, and can cook Rice Balls.
Won't be choosing a strategy right now, as with one team member, and a novice at that, the battle strategies have to wait.
Hearing sounds, Luke's got a problem, and he ignores it...
Must be nice living in a Mansion, and then, there is just too much room; and Luke's bedroom was a bit small...
Hm, white knights patrolling our halls.
Guests; greetings, are in order.
Luke is tied to this Mansion, he can't leave it, even if he wants to, and he Really wants to!
So, the Manor isn't big enough; and yes, if weighed against the outside world, it feels kinda small, and repetitive.
The fonstones, that saw earlier in the sky, they were floating somewhere far, far away.
How special are the fonstones?
The Entrance Hall...
Master Van will arrive, usually, Luke remembers him for training; Master Van, is Luke's teacher then, in some way...
Oh, entry is not permitted anywhere, no wonder Luke is bored, if anything happens at the Manor, he can not attend it, sigh.
Hearing voices, it's happening again; and Luke's reply?
Luke withstood the headache, and is fine.
Guy came, to cheer him up.
Guy ran off, as he heard the maid; the maid had to deliver a message to Luke, and Luke just waited here, in his room, for the message.
Time to go to, the Drawing Room!
Duke Fabre, is quite harsh on Luke...
Luke really likes his sword training.
With Master Van leaving for a long while, Luke's only option, is to train with Guy.
Give up on studying the sword arts, no way; in fact, will be studying even harder!