28 October 2011

Final Fantasy Type-0 03

The Multiplayer of the Japanese Type-0 cannot be enjoyed for those with PSP 1000, PSP 2000 and above should be fine.
Some Missions should be completed to unlock the multiplayer features.
Some early PSP 2000 Users, also have issues with Type-0 Online.
To start a multiplayer, before the mission, select option one from three available, if it's greyed out, then the Mission, or the PSP does not support multiplayer.
Multiplayer can only be accessed on Disk 2.

Final Fantasy Versus XIII 01

Not much news since January, saw the Battle System, it was good, in real time party battles.
Development on Final Fantasy Versus 13 increased in pace!
Some new news maybe will appear soon, maybe...
Liked the City and the different environments that had been shown, some Party Members were kind of unique.
The Battle System is fast, magic can be done instantly!
And want to see how many members will we have in the Party, and reserve?

Rune Factory: Tides of Destiny 01

So, the Orcs can harvest, and before obtain them, have to run around the Island to harvest...
Have to Sow Seeds with a Wand, then the monster required to grow that plant will have to be fed with a Cookie.
Different Monsters, help grow different Plants, to have many different plants, one has to have different Monsters.
This Farm concentrates too much on Monsters, it makes Farming less challenging...
Caring for Monsters is fun, especially when there is so much variety of 'em!

Persona 3 Portable 02

The Maniac Difficulty was made for those who Likes a Challenge.
If could start with very Strong Personas, that will make any Battle a breeze, well, that won't be considered as a challenge.
Starting from the beginning is the hardest way to go, can also lead to a fresh start!
The Battles will be more tense, if the Party is weak, and can be defeated easily!
The difficulty will not directly affect the story though, it still can cause Stamina issues, if will be going to Tartarus too often...

Persona 3 Portable 01

Party Members share experience with their Personas, except for the Leader, which gain experience separately from own Persona.
Leader's Personas will require more Experience to get Stronger, meaning, Leader will become stronger faster than owned Personas.
Even if, the Main Character won't change Personas, that one Persona that will be used will still be lacking behind.
The best way is to Fuse and Create the most Powerful Personas available.
Although, prefer using Personas with strongest abilities.

26 October 2011

Tales of Xillia 01

Wait, Tales of Xillia is incomplete?
Although the Tales of Xillia look short, it's still fun, the battles look awesome!
And Tales of Xillia maybe Localized, since it sold very well in Japan, and Bandai Namco being the biggest Publisher in Japan.
Bandai Namco published Games like Dark Souls, Naruto fighters and of course the Tales Series, to Name a few.
If Bandai Namco will Localize Xillia, it could possibly be six months, or a year after Graces f.

Tales of Graces f 01

At higher difficulties Stats of Monsters and other Opponents increase.
It can be seen as the opponents and Monsters are smarter on higher levels, when actually they are not.
As Monsters have higher Stats, they last longer on the battlefield, and thus, have more time to get to the weaker Party Members and reduce their health.
Members with less Health like Magic Users, can therefore be more vulnerable at increased difficulties.
Magic Users need to stay away from Monsters, and at higher difficulties it's more challenging to do so.

Final Fantasy Type-0 02

So, most characters in Type-0 will have Japanese Names, this could make Localization harder and longer.
The localization Team can of course leave most Names unchanged, Names are Names, they do not require compatibility, unique Name can be good too!
Some names being changed, even though they originally sounded like in English.

Final Fantasy Type-0 01

It's 27 in Japan, the Shipping for this game will start soon.
Excited for this game, happy Role-Playing for those who ordered!
Final Fantasy Type-0 should be a very Long game...
Final Fantasy Type-0 releases on PSN on 27 October.

01 October 2011

The 3rd Birthday 07

There were some Crawlers, that were supposedly Too Tough to fight, had to Run from them.
Since Crawlers were on the ground, used higher places to avoid and attack 'em.
Attacking Giant Crawlers did nothing, if only had a launcher...
Grenades were useful at destroying Orbs, an Orb required one, or two grenades to destroy.
Greatly improved Defence through Genetics, combining them can produce New Abilities.

Sin and Punishment SOTS 07

Well, it's quite fun to battle small monsters, that just keep coming and coming.
All these Robotic Monsters produce small explosions, and defeating many of them, creates quite the Fireworks!
Since it is dark in this Nightmare Zone, could lighten it up with explosions!
Wonder if the interrupted teleportation will bring Us closer to our destination, or farther from it?
Of course could take a transport to reach our destination faster...

The 3rd Birthday 06

Encountered Civilians caught in all this.
Civilians couldn't do battle, so overdived, took control, fought off Monsters and Saved those Civilians.
There should be a Gigantic Boss beyond the next door, all the Bosses so far are supposed to be small in comparison.

Sin and Punishment SOTS 06

Quite Painful fighting Bosses with a sword, and Had to do it through counterattacks.
To successfully counterattack, attacks must start a moment after opponent begins attacking.
While it is dark and defending oneself, catching a glimpse of approach, means faster reaction.
Teleportation got messed up, and now where would the landing be?

Trauma Center: New Blood 06

Small wounds can lead to the Big ones, so gotta treat them early.
Stopping the bleeding is very important, so every place that bleeds needs to be: thoroughly cleaned, disinfected and closed.
Also practiced this Healing gift, that requires concentration, and concentrating while the eyes are closed, is easier.
So far, had all the needed equipment and medications for all the operations.

Uncharted 2: Among Thieves 06

Going from one room to the next, expecting trouble at every corner.
And like now supposed to go to one place, that wanted to avoid, and that's where all the gunmen are Camped.
They have Machine guns, Helicopters and RPGs, just how many of these do they have stationed at their Camp...
Had a good look at the Mountains from a Hotel, the ones that have Snow caps on them.
Would we go to these Mountains, that overlook this City?

The 3rd Birthday 05

The first Mission starts with a Boss, now that's something!
Were short on Soldiers, should have used them strategically, then they would've lasted longer.
Every Soldier counts, leave too few of them, and there won't be enough to provide cover.
Since this Mission takes place inside a building, corridors can be used to Ambush the monsters.
Of course many Ambushes require a Decoy...

Sin and Punishment SOTS 05

Now fighting at the Giant Flying Fortress, it's amazing how far the Jet packs can take us!
If only the Jet packs could take Us to Space...
There was debris scattered around this flying Fortress, got around the debris and also used it as a shield.
The walking Robots were slow, using a melee attack on them was the quickest way.
Although Rolling Robots were hard to target, if only could wait for them to roll closer, then could slice 'em.

Trauma Center: New Blood 05

Gotta Practice before every operation, it does bring confidence and improve skills.
Seeing happy patients(and people) is calming, and can make thyself Happy.
Of course recuperation is very important, after the operation, body should slowly heal itself and gain strength.

Uncharted 2: Among Thieves 05

Getting a lot of Combat Experience lately, since often hiding behind covers, it makes Blind shooting work well.
Blind shooting is very effective with a shotgun, and it isn't when opponents are behind cover.
Right now searching for the tallest building, to overlook the City and its Temples...
With the double Agent in our ranks, things do get complicated.

The 3rd Birthday 04

Since it's an unknown force, that is causing Havoc around the City, Learning more about it, would be Good.
And the Monsters do Look Slimy.
Anyway, The Military should've just send Robots to fight this battle, less lives lost, less risk involved!

Sin and Punishment SOTS 04

Since big explosions here, are common, sure to be entertained with a Charged Blast.
Big explosions wipe out the smaller targets, and make Big Bosses weep!
Usually after receiving massive damage, Bosses tend to change their attack style.
And when multiple targets are difficult to aim for, explosive blasts can do them in a hurry, and then it's on to the next one!
There is also a signal, that informs when the next Explosive Blast is ready to charge.

Trauma Center: New Blood 04

Just How much equipment will be available?
The more Complex Operations, demand more Complex equipment, and of course knowledge to use this equipment.
And have to learn everything on the go...
Practice makes perfect, and so, gonna practice a lot!

Uncharted 2: Among Thieves 04

Want to see When and How Drake will get out of the Jungle.
Journey started a bit into the future and in the Mountains.
We are getting higher, and going uphill in the Jungles.
Wonder if Drake will climb high enough to leave the hot and humid Jungle, for the Cold and arid Mountains?
Also on the Jungle floor, got in to a Pit Fight, the most important thing was Blocking and Evading opponent's attacks.

Trauma Center: New Blood 03

Wonder what will be the hardest part, will it be suturing, adding medicine, or scanning for potential disorders.
Although during the Operations tensions are High, knowing exactly what to do next, can make it smoother and faster.
And knowing what instruments to use in what order, is a must!

Uncharted 2: Among Thieves 03

Like how we now travelling during the day, the previous mission was during the night, and it's harder to see in the dark.
Although, think that the City is more beautiful at Night, when all the Lights are on.
The Jungle however, is more beautiful at daytime, since it's pitch Black at Nights.
There are small number of Vehicles in the Jungle, as there is not enough straight surface.
Also Liked the Parrot, maybe will encounter some more in the future?

Tactics Ogre: Let Us Cling Together 07

Finally, Next Chapter "Let Us Cling Together" begins!
The Fortress Guardians, The two Dark Knights Commanders have fallen easily, no challenge at all!
The easy Battles, that had been experienced, are the results of prolonged training in the Forest.
The new Chapter offers us access to the Den of Thieves, let's see what kind of reception one can get there.
The War is Halted for now, so the new Job is, to maintain the temporary Peace.
How much the discussions and dialog will play out in this new uprising?
Shouldn't fight with ourselves, better control is required, as well as understanding the needs of others.

Disgaea 3: Absence of Justice 07

Our Hero got His Super Move, a skill that strikes far and wide, with devastating consequences!
Our Hero's new skill really deserves to be an Overlords weapon, and with it, we're going out to defeat The Diez Gentleman!
Now, for the rest of the party, money is scarce, and thus, may require doing some side trips.
Just now defeated a very challenging Boss, which had been twice as strong as any of us.
Defeating such a Strong Boss proves, that Big Combos with Large Numbers, can Beat even The Toughest of foes.
Also before the Boss fight, they were a few weak monsters.
Some of the weak Monsters were standing on an Invincible Blocks, so had to throw blocks around, just to fight them...
Could also throw the Monsters away, from these Blocks of Bonuses!

Tactics Ogre: Let Us Cling Together 06

Items can restore from various conditions, that task can also be performed with magic.
So far, curing with items is faster and more reliable, than curing with magic.
One needs to gather energy to use magic, items however, are already prepared for instant use.
Although Magic can cure multiple targets at once, and items don't.
Very effective are Magic bombs, they are like Items and Magic joined together.
Tarot Cards can help get out of a tough situation.

Disgaea 3: Absence of Justice 06

So many weapons are available to buy, even if the stock runs out, all of the new equipment will just be a vote away.
And when the new stuff will stop coming, will start upgrading the stuff already available.
Talking about equipment, glasses improve hit, boots improve movement.
Although, gunners benefit from better Hit, they could benefit even more from better movement.
And why someone with big range, have better movement?
Because if, someone closes in, and one is better at range, then distancing oneself is quicker done if, one is faster.
Moving, to make more targets appear with-in range.

Tactics Ogre: Let Us Cling Together 05

Stormed the walls of the Dark Knights Fortress, and climbing it was easy.
Whoever Knights had on guard, just left their posts, and came fighting at the entrance.
They should've kept the advantage they had, especially for their archers...
Archers when on high ground, like on top of a fortress, can shoot arrows farther and do considerably more damage.
Reinforcements were just coming and coming, and when they stopped showing up, the battle was ended quickly.
Two Dragons were also present, Enchantress and Berserker handled them, big attack means faster Wins.
White Knights did their healing part well.

Disgaea 3: Absence of Justice 05

So much so for obtaining power, range and speed are proving to be quite useful.
At this rate, story and Mage characters will lead ahead.
What to do with all the heavy lifters?
Warriors just throwing characters around, cause they just can't catch up.
Maybe Warriors will be better off, if they would've shooted with something, or a Warrior-Mage would've been fine too.

Tactics Ogre: Let Us Cling Together 04

Black Knights are so overconfident, Like they own the battlefield.
And after much boasting, Oz did not put much of a fight.
Black knights also like to use magic, they use magic, yet wear armour, they really need a decent mage...
And if training is needed, wild woods would be the best place for it!
Another Valkyrie joined, a story character, and story characters have better health.
Which Boss, if any, will await at the castle ahead?

Disgaea 3: Absence of Justice 04

Our Hero messes with his heart again, wonder how will he feel after this?
If, the new members will be added, they will have to be trained, yeah, they will be totally useless at the beginning.
Most of the zones so far required to go up, climbing down is more interesting and faster, would like to see more of it.
We can buy new equipment now, just as soon as we get money that is.
It will be exciting to fill in the classroom, and then managing it...
There are some clubs that are hard to get now, because of the voting.
As we get stronger and will have more unique items, then voting in our favor can become more successful.

Tactics Ogre: Let Us Cling Together 03

Is there, a new scenario on the way?
Going to enter the Dark Knights Den, their Fortress.
Dark Knights are scheming an Awakening of some sort.
And we have to interfere, because they kidnapped someone precious!
After the Dark Knights campaign, the Isles will be mostly Liberated, and maybe Peace will come then?

Disgaea 3: Absence of Justice 03

Finally getting new attack skills!
And those new attack skills are Big, like an inferno!
Our leader is learning slow, powerful, yet His Skills are toughest to learn.
Let's see how many Bosses will come, since we just learned about a very strong and influential group.
The Group calls themselves as Gentlemen, and the first one was a Lady...

YS Seven 06

Now, a new issue arose, the last Shrines are inaccessible, and there waiting, our last Dragons.
Dragons give stones, and these stones are keys to their Power.
Guess, have to check-out the Lava Flan, probably still, too powerful for our group.
Handled easily the wind Sanctum Boss, as our weapons did so much damage, and he wasn't anything special at long range.
It's nearly that time, when there is too much money and nowhere to spend it.
In fact, one can have little money only, if there are many things one wants to spend money on.
Still, need to prepare for our next Journey, to the Water Shrine.

Xenoblade Chronicles 04

Apart from running around Town, collected a few Quests.
Those that require beating monsters will be interesting, as we finally going out of Town and into the plains.
Materials can be easily acquired, as I am gathering every material I see.
So far we only have two party members, means we should be careful around large groups of monsters.
Main character didn't get a new weapon, maybe he is waiting for the Monado?
Relationships are built by helping people and talking to them.
So many villagers taunting "Dive in to the water, dive in to the water".
If we jump over the barrier and in to the water, will have to swim round the village, just to get back on land.
Diving from this high is tempting though...

YS Seven 05

Here at the Wind Sanctum many of the Monsters are green and at the Fire Sanctum many were orange.
There is also a bomber: flies and attacks from the air, can only attack it when it gets down.
Flying or not, it's still has to go down sometimes.
Tall Tower is the goal for now, in this Sanctum we use teleporters that are connecting the roads.
Lets see how long the Tower will take.

Xenoblade Chronicles 03

Liked the beach near our town, when will be closer gotta take a swim.
So far this place has to have lakes, wonder if the Ocean be accessible too.
Didn't see any Ships, so there probably wont be any Naval battles.
Hunting monsters is good and all, all the mechanical parts that follow, are not.
It was said the Monado is the best weapon, it's strange, Monado should be used close range, and that makes the user vulnerable.
Well, The Monado can do a lot of damage, that's for sure.

YS Seven 04

After returning Peace to the village, witnessing some amazing power, turned and headed for the Shrine.
Learned a new arte for Adol, only two left...
Fun to ride the wind, also makes for a nice shortcut to fly over obstacles, or just to float high enough to reach the top floors.
The Wind Sanctum, that is behind the alter is quite narrow.
Gotta make sure not to lose way, as the road goes uphill, and then downhill.
After the Fire Shrine, wind monsters are just too easy.

Xenoblade Chronicles 02

So exited about all of these collectible Items, gathered few of them, added collection to the book, and got a new Item!
The Item obtained from collectibles raises magic.
Got to Town, it is Big, gotta start talking to everyone!
Could obtain Quests from talking to villagers, although it's night time, not the best time to start a new Quest.
Already bought new equipment, chose not to buy any heavy stuff, and also collected some caps from those giant Caterpillars.
Few more things needs to be collected, let's see if the quests can help with that.

YS Seven 03

There are times with long journeys.
And the tougher the journey, the longer it looks.
When completing such a long tasks, one can match it with preparation.
Yeah, long journeys can drain all the resources, that's for sure!
While preparing for a journey, food and medicine takes priority, and any equipment that could be useful should be stocked up as well.

Xenoblade Chronicles 01

With such a Huge place to ourselves, we can run all we want!
Jumping around, especially from high places, is a sight to see!
Although it's a lot quieter in town, with friends around we can have things to talk about.
As for running through the plains, just wanted to see from what heights jumping will be withstandable, a soft landing may help.