15 December 2011

Agarest ZERO 01

We are going to Asieh, a small town that can hold clues to our next destination, and having just defeated another Big monster...
Our party consists of five members, commander Sieghart, his lieutenant Eugene, Alice with her summoned Beastman Galios, and a mysterious magical young woman Mimel.
Sieghart has a positive affection with Friedelinde, who is another lieutenant, and she was left guarding the Fortress, she will be eagerly awaiting the commander's return.
In battle our team uses a formation, where Sieghart and Galios are in front, Eugene at the left flank, helping the commander with attacks, and Alice at the rear protected by Galios, with Mimel also at the rear protected by Sieghart.
Sieghart was a warrior, after certain ordeal however, he became a Mage.
And now Sieghart is a well established Mage, with heavy armor, and he isn't afraid in putting himself in danger!
Entering the Village of Asieh...
In the town of Asieh we were looking for a smith, who could forge an item for us.
We found the best smith in Asieh, his name is Zelger, and he directed us to our next location, to find the materials required for making such an Item.
Will be needing a Blacksmith to enhance our equipment.
Can't forge any new Items, don't have the materials...
As for Enhancing, Mimel's weapon and armor needs to be enhanced, Mimel has the same weapons as our commander.
Enhanced Mimel's Iron Scythe to level 3, which is a good weapon for direct attacks, as well as magic, also enhanced Iron Bangle, to level 3, it is good for protecting against magics.
Boosted Alice's, Galios' and Eugene's weapons and armor to level 4, commander's equipment, are of course at their highest, the fifth level!
We also have a Vigor ring, which increases stamina, will enhance it and give it to the commander!
An Oracle told that, if Sieghart will be with Friedelinde, then their child's mind will shine like the Sun, would not have the best health, still will posses great intelligence and strength!
At the Plains...
Alice and Sieghart made a combined attack against the Hornet!
Alice is unharmed, and keeps herself in a safe position.
Alice and Sieghart performed a Stun Bash!
Hell Dogs aren't affected by magic...
Galios increased in level, and thus mainly improves in strength and vitality!
Mimel gains experience, levels up, and improves everything!
Alice levels up, and mainly improves intelligence, as well as luck!
So far encountered Hornets, and Hell Dogs...
With a Broken Hit Arts Galios can even aim at a Hornet!
Medel Street...
Some travelers are attacked by monsters, they are trying to defend, we will jump in and help fighting the monsters.
Engaging in a fight with two Lycanthropes and two Imps!
Lycanthropes have devastating strength, while Imps are mostly magical...
Even surrounded Sieghart can withstand any attack, withstood two Lycanthropes!
Alice is down, there won't be much healing then...
They double Overkilled the Lycanthrope!
Got Dwelking Horn from an Imp.
Commander was taken down too, guess he can't handle everything then.
Eugene gets a level, improves vitality, agility, and Luck.
We saved them, we saved the Travelers, somehow...
The travelers names are Routier, and her brother Cal-Vina, Routier is rather shy, so Cal-Vina made an introduction.
Routier can foretell the future, while Cal-Vina has a third eye, we don't see his third eye cause he has a bandage on his forehead.
Routier had a vision of our commander and Mimel near a Thluth Fountain, the vision was so clear, that she and her brother decided to investigate, and thus here they are, with us.
Eugene wasn't in the vision...
Cal-Vina and Routier can both fight, should put them in the party, since Alice and Sieghart were downed.
Cal-Vina can use Earth and Water magic, like Earth Needle and Ice Needle.
Routier can use Water magic like Ice Needle, and also she can use Heal magic.
At the plains fighting two Hell Dogs and three Hornets!
Not many Combos without the commander.
Cal-Vina can do a Trick Hit, and this skill can do some damage to a Hell Dog, otherwise his magic doesn't!
Visiting the Infirmary...
Well, Alice and Sieghart resurrected, money all spent, and we are off!
Converted an Iron Scythe, and got a Scythe Handle, now can create a Bone Scythe, after selling some Items...
A silver Ore fetches a nice price!
Bone Scythe is now added to the shop, can buy that one later too.
And the Bone Scythe was Enhanced to level 4, for our commander to equip.
Would switch the Field to Vital Field, it increases vitality, thus chances for survival.
Our formation now has Sieghart, Eugene and Galios at the front, while keeping Alice at far back, Mimel and Cal-Vina are somewhere in the middle...
Should make a better equipment for Alice...
Moving to Northern Inicio Plains, will be fighting two lesser Bats, and three Hell Dogs.
Eugene doesn't suffer from physical attacks, magic is his weak point...
Eugene and Mimel can Perform a Broken Hit Arts.
Inicio Plains, we can finally leave those, and enter Leifulle Plains, which are in close proximity to the Mountains, and maybe, just maybe, to our destination.