23 November 2011

Sin and Punishment SOTS 09

Starting in the Dark Woods, little light, they hide in the dark.
Should react fast to everything that moves...
Will try to make more Blasts, as it doesn't require much aiming.
Finally reached the 1st Commander named Skull Keeper, and shooting at him is pointless, instead should aim at flashy balls he's carrying.
And about aiming in the dark, monsters had glowing eyes, aimed at those.
There were some problems with those cloaked figures, yet they fell quickly after a few slashes.
Those Arms should seriously be Avoided!
A grassy field, Nice...
Although creatures hide in the grass, their eyes are still glowing, and grass is green and they are black!
Those monsters looked more like dark green, grass was a bit yellow though...
Second Commander, some fire breathing frog Monster, and an Insect Ninja.
An Insect Ninja was the most vulnerable, when he was on top of that Rock, Frog.
Hmm, not Frog, it's a Toad!
Too much Toads and Fire!
Everything that's Blocking the way is more important.
Now what to do with those electric lights?
Those Blue Fire breathing toads should be destroyed as fast as Possible, the Big one cannot throw flames to the sides.
Can destroy these electric light balls, which that River Monster Charges.
Near the Waterfall...
Stayed at the Back, and the flames didn't touch Me!
Commander number three Swamp Keeper!
When Slimes touch, they get attached, and really slow down.
River Commander, sure does hide behind a Waterfall...
And then the Swamp Keeper throws, glowing with red, bombs...
Since the fight takes place on top of a Bridge, the movement is limited.
Probably, Slimes should be defeated first, when there are too many of 'em!
Those little Slimes, they can only be easily defeated by a Melee attack, and they really hamper movement, when started to deliberately search them out, and destroy 'em, then it became Victory!