Showing posts with label The King of Fighters XIII. Show all posts
Showing posts with label The King of Fighters XIII. Show all posts

28 December 2011

The King of Fighters XIII 03

Everyone will take it Easy today...
Ash:
Ash with green flame attacks.
Wasting no time, he starts off with a kick combination.
Likes to stay at far back and throw his boomerang shaped green flames.
Does a lot of combinations, once close to an opponent, and can throw green flames when retreating.
10 hits, achieved by performing round kicks, one after another!
If opponent is down, Ash waits till he gets up!
So, fights from any distance then, mostly throws green flames with his hand.
Can ram into opponents, from great distance, perform a kick combination, and end with a throwing green flame retreat, does huge amounts of damage, and places himself into safety the same time, brilliant!
If only, Ash would be a bit faster...
Daimon:
Daimon is a very Big muscular man, and somewhat a patriot.
Likes to push, does hurt, to be pushed that hard!
11 hit combination, takes his opponent and slams him against the floor, then throws very high, and makes a quake on the landing!
Daimon makes fighting look easy, with every attack so strong, can achieve easy victory, that said, if anything is easy, it gonna be plain, or not.
And 12 hits, with a double quake?
Sometimes, misses his throws, tries to grab, then fails...
Kicks, to knock down his opponents.
King:
King uses a boxer stance, maybe kick boxer, though she does shoot fireballs too much...
Yes, her better special is shooting fireballs too.
Though on the damage side, throwing fireballs is effective, for King anyway.
Venom Strike, that's the name of her fireball throwing special, and Double Strike is the better version.
Although mostly shoots fireballs, she doesn't keep much distance, so fireballs strike early!
Can use her Venom Strike while in the middle of a jump.
Combinations are nonexistent at this point, it's like 2 hits...
Sometimes kicks in between fireballs.

27 December 2011

The King of Fighters XIII 02

Another Hard day of fighting...
Takuma:
He doesn't let up, no resting, it's like an attempt, after attempt, strike, after strike.
Closes in very quickly for an attack.
A combination of 15 hits, strikes at every point available, scary stuff!
Usually attacks the upper part, and does so effectively, that's a 16 hit combo with a fire sphere.
He creates so many combos, that he' is able to end the fight in a few seconds.
Although, isn't fast, likes to rush, and attack repeatedly, once near an opponent.
Usually executes a lot of punches, when near, not so when he is far away, jumps forward with a kick attack then.
He's fireballs are big, wow, and a 22 hit combo, did two combination attacks to achieve it, ending with a fireball of course!
Raiden:
Likes to attack with his shoulder.
Very heavy, and slow.
A green breath special, usually does a few of those in succession.
Punches slowly, or jumps and kicks.
Yes, shoulder attacks, he will make so many of those.
His special move consists of him rolling with opponent, then taking off in to the air, and landing on top of his opponent in the end.
His slow moves, give his opponents some time, before he can slam into them!
6 hit combo, not many combos, although, his opponents usually end up on the ground.
Raiden's hits are few, they are powerful, and he likes to throw too.
Yuri:
Okay, fireballs, fast movements, and small combos.
14 hits, with a kicking combination from a jump.
Likes making uppercuts, and a fireball with uppercut combo.
Likes making attacks, following with an uppercut.
For some reason, doesn't make throws, and usually attacks with small combination attacks.
Sometimes, she waits a little, when her opponent is stunned!
Usually does not repeat her attacks, nice!
Attempts throwing?
Attempts doesn't count, should make it through first!
Likes to attack from below, jump attacks are also frequent, usually kicks.
Damage is great, yet pauses often, so won't be defeating quickly.
Kula:
Diamond breath, is it ice?
Usually kicks, followed by a diamond ice special.
Can use two diamond attacks in succession.
Sweeps frequently.
Usually kicks from below, or makes an ice special.
Can make a flying ice kick special attack during a combination, like a ballet, she spins and kicks, during a jump.
That's another combination with ice, when she makes many of those, then she causes a lot of damage.
Although, usually she does regular hits, that are not very powerful.
Kula's most powerful regular special, is the pillar of ice, which she creates on the ground, usually close to her opponent.

25 December 2011

The King of Fighters XIII 01

Everyone will try Hard...
Maxima:
Likes to use his right arm special punch, uses it often, on the ground, and in the air.
Combo rate is low, usually makes one, to two strong attacks, and why not, since each of them does a lot of damage!
Usually punches, also combines light kicks with the light punches.
Moves a few steps back, before making a special.
Doesn't care if the opponent is stunned, or not.
For some reason, doesn't want to execute his best move, doesn't wait, doesn't gather for it.
Does like using super combo, by combining his punch specials!
Robert:
That's a 16 hit combination!
He does like jumping with his flaming knuckle.
Best combo, comes from his kicking combination.
When using a flaming ball special, creates two in a row.
Wow, he is quite light, definitely fast!
OK, flaming kick, from the air, opponent is down after it, so no combos available, and for some reason, he tries to make a combo just after the kick attack.
Yes, no more than 17 hits, that's when combining his kick combo, with a regular punch, or kick.
He does, so much damage, so quickly, it's like combo, after combo, from this guy!