29 February 2012

WipEout 2048 01

It's high speed racing, and racing for the Feisar Team!
The Speed type vehicle, can be difficult, when turning; proper use of brakes is required.
Although, will be using the Feisar Fighter first, a battle ready vehicle.
Race, at Capital Reach...
Well, the race went on not as desired, still learning to use weapons.
And since the tracks are narrow, getting used to them; and remembering the track a little, makes all the difference, between winning and losing.
Drivers kept turning close to a wall...
Final lap, had quite a fight with other racers, and already handling the weapons better; like using rockets, if someone speeding ahead!

Uncharted 2: Among Thieves 10

The chase, a convoy of trucks moves on a snowy mountainous road...
And Drake has taken a ride, on a burning truck!
Better to get off, off from the burning truck, as soon as possible!
Let's take an option, to jump to another truck.
Now, every truck the Drake is jumping to, is catching fire, all because the guys on other trucks, are bumping into the truck that Drake is taking a passage on!
Eliminating the competition, one by one.
Shot the driver on a small car, and they fell off a cliff, great, more to go!
Climbed the mountain, and close to the monastery.
And for the truck chase, our truck got blown up, by a rocket propelled grenade; was nice to blow up some trucks, by a big gun...
So, is this the monastery, where all the secrets would be, or just a checkpoint before another location.
And the mountains, sure are gorgeous, with something like clouds, covering the valley...
Well, should go into the camp undetected then, for this, need to be as quiet as possible, to not draw attention.
It seems, not too many guards are at this camp.
Had a little fight with the guards; guess, missed one, and he's spotted Drake's advance.
A thin and powerful waterfall, is running near the monastery, and it just shows, that you really need water, to live this high up the mountain, and a constant flow of water too.
Took three guys out, with a crossbow, and one of them, was turning regularly.
Need to enter, and there are too many guards, beyond the doors to the village; maybe there is a way to go around this?
Fighting them all at once, the fast way at getting across.
And somewhere in the village, those mercenaries have a machine gun; that can be useful, if could get to it that is!
Picked up a lot of ammo, and the machine gun, so far, is used against us.
Oh, just gonna throw a grenade at the machine gunner, that will take him out.
Out of grenades, couldn't throw that far, now the tricky part, to close in.
Great, crossed the bridge, got down, and Drake is now closer than ever to that machine gun, although, more gunmen appeared, and it's a fight on both sides it seems; desperately need that machine gun.
All clear and well, and it got intense, as those armored guys with shotguns, were so dense, that a machine gun's bullets could barely make a dent in 'em.
And the first challenge, when taking control of the machine gun, is to take out the snipers!
Need to cross to the other side of the village, and it seems, the bridge got destroyed, so, more climbing.
And there is a big waterfall, between the sides, where multiple waterfalls, are merging into one!
Finally catching up, this is good, though, it wouldn't be wise to rush, as the meeting could depend on the time, and place.
It's so quiet, yet it will probably rage, once we get closer to the Tower.
And from some observation can tell, that there is a bridge, from the Tower to the Monastery.
To open this huge door from the other side, need to...
Climb up high, nearly to the roof, if this house had any...
Many guards waiting there, should be careful.
Climbed up, now to get down, carefully, not alerting the patrols.
Got inside this broken building, a few more steps to go, unnoticed...
They finally noticed, and the shooting started, and some gunmen, try to throw a grenade up high, and can't; so funny, how they then, run for cover from their own grenade!
It gotten noisier, as the building got even more destroyed, than it already was; and lots of mercenaries are now coming to get us.
Well, first to take care of that guy, with a launcher, just, too many explosions!
The gunmen slowly advanced trough the narrow bridge, were easy pickings, since they couldn't maneuver.
Time to enter the Tower, heavy resistance there.
Moving up the tower, climbing ladders, while snipers aiming on us; soon to get to the top!
Got to the top of the Tower, there is a sniper rifle here; now it's time to snipe the snipers!
Destroyed one of the buildings, by shooting a mercenary, who had a rocket launcher.
After clearing the windows from snipers, a new wave of gunmen came, Drake had to take care of them too.
So far, so good, and finally, gonna cross the bridge, and into the Monastery!
Oh, the bridge has collapsed, and had to climb the collapsing bridge too, piece by piece, anything that was sturdy to grab on!
There is a big fight in the monastery, hard to prevent...
A grenade launcher nearby, will try to obtain it; snipers though, are a hassle.
The last wave of mercenaries were snipers, they totally surrounded us.
Clear on the outside, inside the Monastery we go.
What should be there?
Were inside another Tower, picked up the Riot Shield for protection.
Got in, and here we are, ambushed again!

25 February 2012

Luminous Arc 2 01

Fireworks, a party?!
The preparations are for the Star Flower Festival; seems to be an important day...
There is a Conflict going on, and the soldiers are helping with festivities, probably to lighten the mood of the people.
Tear-proof fireworks, is sir Gaston being serious, looks like he is not...
Sir Gaston was serious, water resistant cases, he said; kind of peaceful.
Guess, the Kingdom has quite a trouble, with the Shadow Frost Witch and her subordinates.
They are working on a Runic Engine, Steiner reports; it's already assembled; it's built, yet not complete.
A human subject is needed, to test this machinery, what does it do...
Steiner wants to test it on himself!
So, how complicated is this Runic Engine, whatever...
Wendell the researcher, doesn't seem to be confident, is something wrong?
A message arrived from the Academy.
And somewhere outside, a few knights training...
Roland is quite fired up, more, and more, and more, training is awesome!
Ah, walking on lava, too hot to try.
Round them up, and win, got it!
Yeah, don't turn your back to your opponents...
Lapis Seeds, should equip them, right...
The closer we are, the more we talk, hm.
Roland is practicing combat with Rasche, and Rasche is better trained though...
Well, Rasche is slower than Roland, at least he has some weakness, now, to make use of it!
Victory, in training!
Great, patrolling in the middle of a festival; the festival needs to go smoothly, and we are on it!
Our team knows Steiner, well, well, that's interesting!
Rina, our archer, has a very small attack, will raise it with Lapis early on.
Roland, will be happy with increased accuracy, and Rasche, doesn't need anything at the moment.

21 February 2012

Disgaea 3: Absence of Justice 19

Some adjustments on the way...
The Items, that we got in our last battle, are useless, thus will sell 'em.
Items did snatched a nice price, now to buy armor, or weapons?
Maybe should buy two armors, since they are cheaper than weapons, can wear three, two however, would be more than enough...
Two armors would probably be good against combination and team attacks, in case someone gets surrounded.
Won't be needing the extra armors, since our team has plenty of very rare emblems!
Kyoko will get the Stone Hand fist, and Mr. Champloo will receive Kyoko's Ninja Manifer fist, nice exchange, and Mr. Champloo will receive the improved movement with the fist.
Asuka can finally learn a new spear skill, great!
Mr. Champloo will learn a new skill, Phantom Fists, this skill has a bit bigger range.
Daphne will learn magic wall, this spell is good at protecting against magic, or in other words, raises magic resistance!
Raspberyl will boost the D-Rule 2: Volunteer skill, this spell needs to be performed close to opponents, so it can successfully absorb 'em.
Let's check out the classroom, our party's base!
Can make a Star Mage, she doesn't have any weaknesses, yet the training will take too long, and we got a score to settle, with the Super Hero.
Will return to, The Super Hero's Requiem, for training purposes...
Dispatching Mao, let him make some noise, finish some of the monsters.
Okay, Mao, Nelly and Almaz will try to take-out some of the monsters, Barbarians and Dragons, and will start from the right side, this time.
Few monsters are down, everyone else can get the remaining ones.
Raspberyl's fire spells work well against these Dragons and Barbarians, their magic resistance is low.
Yes, Kyoko put them to sleep, the Barbarian and the Dragon that is!
So far so good, no one's hurt, walking slowly...
Most opponents Magichanged, although, those Witch Doctors and Beast Leaders are just standing there, on the stairs doing absolutely nothing!
For the Bonus, rounding up all of the HL available!
Azuria got defeated, with a Mugen Blade, a Magichange type...
Only one Witch Doctor left, and to vaporise this opponent, need...
Gunman Spirit duo!
And with it, the battle is quite done!
At the Nurse's Office, we treat the injured, and get prizes; this time we got the Ace Muscle, and the Devil Ring; the Muscle is rare, and the Ring is legendary!
Almaz will have the Ace Muscle, he needs it, always put him in front.
Devil Ring will be handed to Nelly, she Likes Legendary Items...
As we are getting better, we'll soon face the Super Hero!

Agarest ZERO 05

At this point, we're closing in, on the?
Luther River,...
Two Mandrakes and two Fairies, seems easy...
Fairy has a very good intelligence, and a very strong magic.
Mandrakes aren't anything special, and thus, one of them is already down.
Fairies stand close together!
Broken Hit Arts from Galios, and the next Mandrake vanishes!
Galios couldn't withstand the fairy's magic spell, yet, he's still with us, alive and healed...
This was close!
Eugene levels up, increases Agility, Vitality and Strength, can be a better fighter now.
Mimel levels up, increases Luck, Intelligence, Agility and Vitality, defenses are now better; and she likes to use magic spells...
Galios nearly got beaten by a magic spell, he needs some armor, that will protect him against magic!
Moving to Souffle Rock...
Two Lycanthropes and two Mandrakes...
The party defeated Lycanthropes pretty fast, magic is their weak point!
Mandrakes use Heal, healing won't help these!
Galios improves, raises Vitality and Strength, even stronger attacks!
Alice improves Agility, Intelligence and Luck, can avoid, and cast magic more successfully.
Routier levels up, increases Luck and Intelligence, should be a bit more safe now.
Guess we were well prepared for the small monsters, now, where is that Boss, or something?
This place, Soufrettare...
We will search for the Stone...
Galios smashed the Rock, and there shining, is probably our Stone.
A very big monster comes running to us, what's his agenda?
Everyone is alerted!
Okay Sieghart, Eugene, Galios, Mimel, Alice and Routier, to battle!
Two Fairies will be supporting the Giant Flame Dog...
The Flame Dog is very strong, can take-out some of our members in one hit, gulp...
Commander was hit first.
Sieghart really needs help...
Mimel took down a Fairy.
Fairy Heals the badly hurt Flame Dog!
Can win this!
No Fairies left...
Routier is down, though Galios can take the Boss down on his own.
Gatling Spike, from Galios, his ultimate skill!
Failure, a bit underwhelmed...
Need a little preparation, before the Boss.
Off to the Blacksmith!
A few battles on our way...
Defeating a few Lycanthropes on the way...
Stun Bash Arts by Alice and the Commander!
Surprise attack, we still got the number advantage!
A few Fairies on our way, defeated too...
Will improve weapons, armor, and our party's level, before the Boss.
Routier got defeated by a Big Crab...
Cal-Vina will replace Routier, until we'll be back to town.
Two Imps, and a Big Crab, too easy, this will be fast.
Fighting Hornets, Lesser bats, and Hell Dogs are a waste of time now, move on...
Routier Resurrected, to the shops we go!
Got a Title Muscle Flexer, and with it, spells: Fire and Capture!
At the Blacksmith, and will create here a Kismet Ring, that ring increases luck.
Sieghart will improve Agility and Luck, will miss less often.
Would sell some materials: poison needles, wing amulets, devilkin horns, and that's enough selling.
Will buy one Essential Arts book, a Power Ring, and a Kismet Ring.
Commander will equip the Kismet Ring, he needs more avoidance.
Galios will also equip the Kismet Ring, to hit clearly.
And Mimel will get the Power Ring, just in case, if she wants to use the Power Attack skill!
Eugene will get a Fire skill!
Enhancing weapons...
Will improve the armor Bone Guard for Sieghart, and Holy Symbol for Routier!
Now, to Thuluth Fountain, to fight the Boss!
Will fight some monsters first!
In a surprise battle, a bit harder, Mimel was downed...
Will improve Bone Guard for Eugene!
Magic can't hurt Routier, most of the time anyway!
Sieghart levels up, increases Strength, Agility and Intelligence, he can better withstand magic spells from now on!
Routier increases Luck and Intelligence, to heal more.
Mimel's Bone Guard enhanced!
Eugene levels up, improves Strength, Vitality and Intelligence, has a a better protection against spells now.
Fairies can do Harvest Heal, to treat themselves...
Galios levels up, raises Agility, Vitality and Strength!
Mimel levels up, raises Vitality, Agility, Intelligence and Luck, avoid and resist!
Alice improves, raising Vitality and Intelligence, her magic becomes stronger!
Enhancing Corsesca for Galios, and Bone Scythe for Mimel...
Smashing rocks to pieces, calling out monsters, yeah, like usual...
This time, the Commander stays and fights the Boss.
To defeat this Flame Dog!
Alice is down, fairy is too.
Routier is also down...
The fairy keeps Healing the Boss...
Howling Storm, and the Flame Dog is defeated, by Sieghart!
Dreadful Indeed!
Will be heading through Rue Trark, a town of commerce, let's depart then!
Eugene really wants something at Forster Haing, hm...
Everyone who was down, resurrected!
Will Switch Routier with Cal-Vina for awhile.

20 February 2012

Disgaea 3: Absence of Justice 18

Oh, that treasure chest up high, is there to annoy!
Super Hero's Requiem, seeing it to the end!
Mao's home has been cleaned, so much for letting in the Super Hero, and the Diez Gentlemen...
Sparkles, everything is so bright, definitely not, how a demon's home should look!
Super Hero appeared, let's make him disappear!
Super Hero wants Mao, to become a crude Overlord, just like his father was...
Sir Aurum, the Super Hero; Almaz really wants to know, if it is really him, the sir Aurum that he knew...
Demons appeared, we'll fight, and then we'll follow sir Aurum, since, he got away!
This Castle is quite futuristic, electronic windows, lots of lights, though some of the things are broken, like those two statues, they are missing the head!!
Four Dragons, and four Barbarians to take care of, will eliminate the first half of them, will be easier this way.
Two down, two to go!
Kyoko and Asuka, stand too close to our opponents, that's not good, although, opponents can choose to magichange, and skip their attack...
Asuka nearly withstood every attack, that sword skill, finally got her, Kyoko on the other hand, evaded an attack against her, and so, will continue fighting!
Now, the opponents are packed, and easy to target!
Half of them are down, and half of us are down as well, to not let that happen, should've moved slower, that's what we get for being underleveled.
Hell Hounds sure are fast, someone strong, should keep them from getting through, and the strong one is, Almaz!
Raspberyl is always at safety, with the huge range of her fire spells!
Mao's been defeated, for a moment, the Nurse will take care of it for sure!
And Almaz of course, can withstand any attack, been surrounded by beast leader and three hell hounds, and withstood their combinations like nothing!
Yes, Nelly will take a good shot, with three Hounds together!
Those Hell Hounds, do bite, only two left...
And Witch Doctors joined the battle, two of 'em to be exact, defence is necessary...
Mao threw himself at the bomb, to protect everyone...
Temporarily escaped from the castle, the seniors blocked our way, we got lots of help from Vato Brothers though...

17 February 2012

Disgaea 3: Absence of Justice 17

And the first thing is, to go to, the Nurse!
Accumulation is good, let's start collecting points!
Fighting is just a waste of energy, any movement could be like that; what matters, are the results!
Are we going to Overlord's Castle then, and what should await us there?
Oh, yeah, we still need to fight the Diez Gentlemen...
Is it really the Final, this time?
Welcome to the Classroom, our base of operation!
An Election Committee would be nice, since those disastrously high level representatives, are ruining the voting...
So, a Demon Smasher is a green club, with spikes all over it!
Okay, ditching class, nothing to do here, the demon way...
No Evilities to learn, for now..
Omega fire, hot stuff!
Oh, what is this, our Prinny doesn't know any skills at all!
Nelly doesn't have any new skills to learn too.
Almaz, also knows everything he needs to know...
And it looks like, our Prinny does have it's own unique skills available.
Mao will get an Elegant Coat for armor...
And who will get the weapon?
And the weapon Brave Cannon, will be bought for Nelly.
Almaz will equip the Bushido Suit.
And a Smelly Jacket will go to Christophe, he needs more protection, and thus, this Jacket should do just fine!
Well, that's money spent, should get more HL then; will be needed later...

16 February 2012

Tactics Ogre: Let Us Cling Together 15

Will be going through the Vanessan Way, our goal is, to reach Barnicia Castle.
And is the team ready?
Velocity Shift, can be quite a useful skill, if used right, can take more actions with it.
Yes, the team is ready for action!
Twelve members, will join this battle...
Looks like we'll be walking on a straight stone road...
Our White Knights, need a Heal 2 spell, to better support our party, doesn't matter in this battle, cause our opposition, is far outclassed!
It seems, the meeting point, will be on the bridge!
Wasting no time, moving forward!
First to meet us, are two Dragons!
One Dragon is down, the second Dragon took the materials though, and just like that, our loot is gone!
Arycelle has been quickened, with a magic spell.
An opponents Ninja, avoids the road, walks slowly under the bridge, when, and if he gets to us, it'll be already too late; soon their commander will fall!
Opponents' commander class, is Terror Knight, likes to weaken others, before the fight!
Terror Knights however, are usually slow, their commander was quickened by magic though.
Because their commander is so quick, he moved in front, nearly alone, now he's just there for the pickings...
Cistina avoided every attack, her proficiency with a spear increased, and she can now use the finishing move Giga Tempest; Like call a storm, with a spear!
And thus, their commander defeated, with Water Magic!
Not many spoils, only Brigandine Armor, and already have plenty of those, will sell this one too, don't need it!
Our Commander will learn a Truestrike II support skill, adds accuracy, our commander mostly doesn't miss, he stopped missing, once he got a truestrike 1 skill...
Gylda the Berserker, will learn a Spell Ward 2 skill, will avoid status ailment magic with it.
Sansa the Rogue learns Constitution 2, will last in battle longer...
And Arycelle the Archer, doesn't need to learn anything, learned everything that she can; higher level is required, to get access to better skills.
Gildas the White Knight will learn strengthen 2 skill, to compliment his two-handed sword!
Cerya the Valkyrie will learn a Spell Ward 2, to avoid magics from powerful mages.
Olivya the Cleric learns an Expand Mind 2 skill, will be able to cast magic more often now, and thus be a better healer.

13 February 2012

Disgaea 3: Absence of Justice 16

Jumping through the Halls, getting ready to advance!
Again, no new skills to learn...
Okay dood, our next destination will be...
Death's Path, death again, whatever, will it at least be fun?
Let's find out!
Mao is going berserk, Beryl tries to stop him!
Will Mao cool down...
Beryl stopped Mao, hm!
Friendship talk from Almaz, to trust friends...
Almaz is suffering from a curse, and so, he's in great pain, tries to endure it still!
It looks like Almaz died; afterwards, the second Mao appears...
And there are two Maos now, the second one came from the first Mao's heart, we did have a look at him, in the heart vault.
And this second Mao, is supposed to be very Evil!
Should we fight this second Pure Evil Mao?
And now Dark Mao attacks, we will have to finish him!
The Dark Mao has a new special attack, called Slayer's Descent, has a wide range, so should look out for it; not to mention, that Dark Mao's attack, is very big.
Almaz won't be fighting in our group...
Death Dragons wearing a Sexy Swimsuits, and that increases defence!
Our Mao is stronger, he has an attack skill, Vasa Aergun, and the Dark Mao doesn't have it!
Wow, General's spear looks so good, like a trident, with an axe on the tip, Azuria got lucky!
Nelly and Mao, will take a sidewalk, and someone still needs to cover the portal, or there  would be no end to our opponent's advance!
Maybe should leave the portal open, to gain more levels?
Either way, someone has to fight everything, that's coming out of the portal, Mr. Champloo and Sapphire could do that.
Dragons are slow, so they wont be causing any trouble.
Rasberyl, will help Nelly and Mao with spells, as her spells can reach long distances.
Great, one Dragon down, now to reach the cubes...
Rasberyl can now burn the second dragon with Mega Fire!
Death Dragons are naturally protected against fire, so hurting them with it, is difficult, still, not impossible.
Ifrit Magichanged, and became the Dark Mao's flame sword, it should wear out eventually...
Will start the advance, Mr. Champloo and Sapphire will defeat a few monsters, those monster are carrying scythes.
Christophe will be boosting everyone's attacks, with his magic; took him instead of Almaz, since, he doesn't have to engage in battle, rather, he will be casting support spells.
Should lift the Enemy Turbo x 3 Bonus, as it really can make the battle a lot tougher!
While lifting the bonus, will try to damage opponents, as much as possible!
Christophe will be boosting Magic as well.
The opposition, couldn't attack yet, and soon it will be over, the battle that is!
It's time for Mao to lift the Bonus!
Mao and Nelly leveled up nicely, by defeating another Death Dragon, with a Cocktail Shaker and a Blast Finger combination!
Blast this Cube!
No more Bonuses, the fight can begin now, as there is no more cubes left!
Dark Mao, here we come!
Stack up everyone, to boost your attack, with a Brave Heart spell.
Oops, Christophe was defeated, by a wind magic spell, he couldn't cast magic anymore, so will revive him after the battle.
Mao is closing in on Dark Mao, soon the epic battle will begin!
Sapphire was nearly defeated with a scythe attack skill, she did survive, and it's time to use Mega Heal, to treat her wounds.
Dark Mao is very dangerous, everyone should approach really carefully!
Beryl got defeated, by a monster that came from a portal...
Dark Mao exchanged blows with Mr. Champloo, in other words, he came to us, and we will have a joined attack aimed against him, this, will be easy!
And Dark Mao, with two spears sticked into him, he disappeared, defeated and lost...
Azuria got nearly defeated by a wind spell, she is a fighter, and she can't stand wind magic spells!
One last monster remains, one attack should do it, defeat and obliterate this monster!
Lily Spirit combo, and the monster, is gone, vanished...
It seems Mao, has second thoughts.
Geoffrey, was helping the Evil side of Mao...
Princess is so, saddened, and sorry, for Almaz, she wants to cry, yet she can't shed tears, even if she wants to, sad, very sad...
Oh, come on, get up, Almaz!!
Mao is saddened, and mad...
Mao orders Almaz, to live, and there somewhere, in a lit darkness, Mao's heart, gives Almaz his title back, and thus Almaz, revives.
The Princess is crying, guess the joy was overwhelming, or so it seems, she can cry from joy now...
Almaz turned back, into a human, no more demon stuff!
Mao had to open his heart, to let go of the Hero title, and to give it back to Almaz!
Mao opened his heart, finally!
And Almaz is now a Hero, he did accomplish something, did he?
To defeat the Super Hero, this time for real...
Finale, and we get all this treasure chests!
One of the treasure chests is too high, just to touch it, to open it!
From all the jumping, learned, that can jump a little higher than usual, maybe will be able to touch the treasure chest, if can jump a little higher!
Oh, want to get on top of the bulletin board!
So much jumping...
It's a start of a new chapter, so the group is alright, and ready for battle!
Sometimes, can get higher, sometimes is rare, so the treasure chest has to wait, for later!
Or maybe, the path to the treasure chest, isn't ready yet.
Also, Epsilon the fighter will get a new axe, Demon Smasher; our healer Daphne will equip a Golden Bow, and Daphne will also have a Fight Muscle, it will improve her survivability, though it would be better to improve her magic, with some accessory.

10 February 2012

Xenoblade Chronicles 13

Those Giant Blades, just turning, turning and turning, blades go in a circle, and they are in our way, wonder if they can knock us off the building.
The tower structure that we are on, is build for mining purposes, and now, it's full of mechon.
Defeated a mechon, and got a Generic Shaft, how plain is that?
The massive blades can not damage the group, though they push us in the direction where blades are turning, can make a nice lift!
So, the Giant Blades aren't very dangerous, and they are slow too.
And this, is the Central Pit, and we are heading to the bottom of it!
From what has been seen so far, gather, that we need to make a turn off the Tower, and ride one of these elevators, and the elevators will bring us down.
Wonder, if the elevators work...
Found a Water Crystal, our crystal inventory is almost full however, would need to Craft some gems, to clear it up, and for that would need to go back to Town.
Good, reached the Lift Landmark, a good place to teleport!
To produce a high quality Gem, the reaction strength should be, at more than 100 %, will start with the weakest crystals, got too many of those...
Krabble crystals are good quality, noting that.
A crystal, that gives Double Attack, sounds tempting...
Crafting partners: Shooter will be Shulk, and Sharla will be the engineer...
Got three Gems, and two Cylinders!
A few more Crafting...
This time, will try to make more cylinders, then combine cylinders into one Big Gem!
Again, got too many gems...
Will Aim for the smallest reaction strength, this time.
And relationship, also pays a major role, thus will be using Reyn and Shulk, as they have a very strong partnership!
No Gems, a few Cylinders, not too bad, continue...
Sharla was better at producing cylinders, so far; now to make a strong Gem, will need Reyn for that.
A beautiful, First Attack Plus Gem!
What to do, with all these extra Gems, they are too weak to be useful, maybe sell 'em...
Sharla the Shooter, and Shulk the Engineer, a combination that produces a lot of cylinders!
Well, this worked out better than usual, three cylinders, two high quality Gems, and one normal Gem.
Then the trick to Crafting, is to put as many crystals and cylinders as possible, without reaching 100 % reaction strength, and then adding the strongest crystal available at the last slot, and after that, the reaction can begin!
Finally, put most of the smaller crystals to use, can now produce a Big One!
Too few larger crystals, those are scarce, and rare to find ones.
Strength Up III gem will be useful, for Shulk that is!
Reyn mostly uses unremovable gems, so he won't be needing any, at this point!
Let's see if we can sell those Gems, and afterwards, go back to the Ether Mines.
Wow, those little Gems, sell at a far higher price, than expected!
Gonna sell, all lower quality Gems!
Teleporting back to Ether Mine...
Central Pit, Level 2, going down, slowly...
Mechons were gathering around the Fire Crystals...
While defeating Mechon, found some equipment, new, or not?
Lieutenant Pike, is a good weapon for Reyn, will add Lightning Attack to it, and it'll do well against the mechon, and other machines, probably...
Looking down, this Tower goes deep, could be a long way...

07 February 2012

YS Seven 14

Finally bought something useful, Aeolus Urn can help with gathering Items, and materials!
Something else at Zanzibar, that's needed to be bought, the last Item...
The last Item, is an Ares Seal, costs one million, gee, now to gather all that, selling some stuff will speed up the process...
Wonder if the Luck Medal accessory, works on gathering points too, will have to find out.
Will pass the Luck Medal to Elk, he acquires the most Items, so will make better use of it.
And here we go!
The gathering is going fine, still need more Soul Stones.
Too many monster claws, and don't need to gather those.
Should definitely change the location, for gathering resources, special wood is needed, and there is none here at all!
Well of Souls middle section, will be a good place, for materials, has some monsters, which drop Soul Stones, as well.
Why waste strong skills, at these monsters which charge ahead with electricity, totally these monsters need better aiming, although they follow pretty well.
Gathering Soul Stones and Crystallized Twigs, that's exactly what is needed, for ultimate weapons!
And almost half a million too, is already obtained, it will be all gone, once the expensive Item is bought...
Elk's special attacks, are so wide, easy to handle groups of monsters this way.
I guess, only 200 Soul stones are needed, gathered half of that; continue...
Two weapons, and some armors, would be made, once all the materials are ready.
The last thing we need, is a Titano Spine, a few of those, and all set!
And there are plenty of Titano Spines, at the end of the Well of Souls.
Will gather a few extra Soul Stones as well, when will be gathering Titano Spines, sounds gross...
Still not enough, a little more...
Rolled over, to higher ground, cool, good one Elk!
That should be enough, for gathering materials, let's make final preparations, for the final Boss!
Iska Village...
Synthesizing final equipment.
Great, a few twigs left, will have to return for them later...
Geis, will get Zeno-Ides, his ultimate Poleaxe!
Good, enough strength, to bash anything!
Seah Armor for Cruxie, will protect her well...
Yes, Crystallized Twigs are easy to gather.
Can now synthesize Obiscuta, a bow for Aisha.
Aisha equipped, and ready!
Now to get to Zanzibar, maybe can sell enough Items, to get one million...
More than enough money gained by selling, that's what I get for not selling Items, for the most part of the Adventure!
Ares Seal, let's see how well it works!
Well of Souls, end...
We can now do far more Extra Skills, with Ares Seal equipped, that's for sure, now the final Boss part...
How beautiful the place where all energy is gathering...
The party will consist of Adol, Mishera and Dogi.
Chamber of Demise...
Tia is here, or should say, Tialuna.
The party tries to convince Tialuna, to stop the Rite, and Well of Souls...
All efforts at negotiation, are in vain, Tialuna thinks this process, is inevitable.
Tia thought about Maya, when she decided to follow the path, that will absorb Altago, into the Well of Souls.
And now to rescue Tia, from her fate, the Root of all Existence should be defeated first!
Tia, not wanting to fight you, still have to, to get to the Root!
Tialuna couldn't handle it, the battle that is!
Rul-Ende, will be our true opponent!
The final Boss is mostly green and red in color, shaped like a tower with arms, two arms have dragon heads, two other arms somewhat normal, still they have holes at the middle of a hand, will shoot something from there, supposedly; like the purple dragon-type wings.
Oh, yeah, and Rul-Ende is the size of a Tower, it is that big!
First Team to go, is Dogi, Mishera and Elk!
The part of the Boss which our first Team is fighting, is guarded by a barrier, need to destroy at least one dragon head, and then the Boss becomes unconscious, and the barrier opens, that's when we strike!
The barrier, can also open to launch an attack, a black ball, that starts to follow our group around.
Will have to use a Maom Extract to revive...
One part defeated, and Mishera had so little life left.
Part two, and the second Team is Geis, Aisha and Cruxie!
The best part, is that this time there is no barrier, so, can attack repeatedly!
Will save the Extra skill, until the Boss has two-thirds of life left, after the halfway mark, Bosses get too fast...
This second part needs to be unconscious, otherwise it's defense is too big, it shows the big yellow ball, that ball is our target!
The ball is actually green, flashes yellow, when not conscious.
Aisha is perfect here, she is good at dodging, and her best move is very fast, she can quickly get away from the Boss, after performing her skills!
Can win this, just another one Extra Skill...
Great, this part is done, Cruxie's Extra Skill really helped, it does so much damage!
Adol will be fighting the last part, left three mighty potions for him, should be alright then!
And also have a Dragon Energy Drop left, this will recover energy and help at performing Skills, when needed, to finish the Boss!
Boss gets really mad, and shoots lasers all over the place, once i beat one of it's tiny parts!
And now, the last Green Orb, the essence of Rul-Ende!
Those pillars of light, might really hurt, should look out, from the tiles they are coming!
Finished, the Rul-Ende is defeated!!
Tia is happy, lost for words...
Tia asks to leave her, in this collapsing place, the Well of Souls, she feels guilty...
Aisha convinces Tia, by saying that everyone is at fault, for what has happened in Altago, and that Tia has a good heart, and needs to come back Home, to her sister Maya.
Tia agrees.
Tia grabs Adol's hand, and everyone in the group runs to the top...
The Well of Souls, closed, and Winds of Destruction have dissipated.
All clear, hooray!
The Moon Dragon has spoken, Dragons give this world to us, meaning, it won't be destroyed...
The Dragons completed their final duty, helped us on our Adventure...
People are no longer sick from Iskan fewer...
No more Miasma, the black fog is gone!
Sustaining the World balance, now that the Dragons are gone, live in harmony...
Tia starts to disappear, like the Dragons, Tia's existence was tied to the Root of All Existence...
What now?
Maya, the girl that didn't speak a word, since the tragedy, have spoken "Tia", after a few unsuccessful tries of course!
Maya begs Tia, "Don't go"!
Tia disappears in Maya's hands, that was their last hug...
Tia's last words to Maya were, that she shouldn't ever stop smiling...
And from here on out, as Altago rebuilds, Maya tends to flowers, and always tries smiling!

28 January 2012

Arcana Heart 3 01

Kamui Tokinomiya with Anutpada the Arcana of Time:
Can make an attack that throws her opponent high into the air.
Kamui uses a Katana, her slashes are swift, draws her Blade before every attack.
Though attacks in succession, needs time to prepare, before making her move.
Probably, doesn't like to use her Katana, when she doesn't have to.
Kamui, and the Arcana of Time, when Arcana of Time is used, it increases speed of the user, Kamui can close in for a finisher, far faster with this Arcana.
And Kamui's Katana glows Red, can also be an Aqua color, when makes electrified attacks.
Can move so quickly, that her shadow doubles can be seen!
Fights very close to her opponents, not very big combinations, about four, or seven hits,  well, Kamui's slashes are powerful, so no point in making many of them, is it?
Fiona Mayfield, with Oreichalkos the Arcana of Metal:
What a cool attack combination, throws her opponent high, and into the wall, opponent bounces back, and that's, when Fiona jumps to swing her huge Sword, and send her opponent flying!
Fiona's combination in the air, does miss some time, funny though, the landing...
Fiona can use long ranged attacks, with help from the Arcana of Metal.
Fiona can make big combos, like 23 hits, and the Arcana of Metal can make attacks exceeding 100 hits, Fiona's attacks still, do a bit more damage though...
And she can grow these little wings, how cute!
The most prolonged attacks, do biggest combos, with most hits!
An Excalibur special!
Fiona jumps, to make her most powerful slashes!
Her best attacks, can finish an opponent, in two hits!
Wow, and that's a 37 hits in a combination, Fiona did it by surrounding her opponent with multiple swords, and she gets this power from the Metal Arcana!

Naruto Ultimate Ninja Storm 03

Hinata, with support from Kiba and Shino:
Hinata will use Heaven's Dance of Hazy White Jutsu, Kiba will use Fang Over Fang Ninjutsu, and Shino will support with a combo.
The other side, will have Lee, with Neji and Tenten for support.
And everyone, is a Genin, the lowest ninja title...
Lee definitely has fast kicking combinations, Hinata needs better defence, still learning supposedly.
Byakugan, doesn't last long, to make a difference; and Lee has Won, feels satisfied!
Hinata usually uses her arms for attacks, no kicks there.
Eyeing each other, is part of the strategy.
Hinata uses Byakugan a lot, when she is in danger, and now she wins , and worries if anyone is hurt...
Hinata and Lee were closely matched this time, the fight was mostly equal, for most of the time anyway, Hinata slowly has been taken the lead!
Some interesting Items everyone is holding, for example Itachi holds two Items that increase speed, shows how very fast he is.
Kisame holds one Item that increases damage, shows how strong he is.
The Third Hokage and Kimimaro have one Item that increases speed, so they could evade better, as well as making their attacks quicker, so attacks can connect more often.
Jiraiya has an Item that increases protection, to show how tough he is!
Tsunade has two Items that increase speed, and two Items that increase damage, shows how very fast and very strong she is.
Well, Kabuto holds two Items for increased damage, and he doesn't have much physical strength, so it shows how dangerous his Chakra Blades are.
Lee and Naruto hold two Items that increase damage, they are strong, and Naruto has a seal on him, that holds his hidden strength!
Choji has one Item that increases protection, and two Items that increase damage, he is Tough and Very Strong.
Sasuke has one Item that increases speed, he is faster than usual.
Neji has one Item that increases protection, shows his good awareness.
Shikamaru, also has one Item that increases speed, however, he also has two Special Items which improve protection, he usually runs, doesn't have a desire to engage in battle, and thus his defence, from hiding.
Kiba has two Items that increase speed, also another two Special Items, that improve damage dealt, and this makes Kiba very fast, and his attacks are hard to withstand!
Gaara has an Item that increases damage, and one separate Special Item that improves protection, this makes Gaara strong, and hard to damage.

25 January 2012

Naruto Ultimate Ninja Storm 02

Will let Sasuke handle Orochimaru, let's see how far he can go with Chidori!
Sasuke, with support from Naruto:
Sasuke will use Chidori as his jutsu, while Naruto will use Skyrocket combo and Rasengan Ninjutsu!
Orochimaru, with support from Kabuto, on the opposing side.
The Final Valley stage, will do fine...
Orochimaru is definitely slow, Sasuke does lots of combos, Orochimaru ends up on the ground a few times, yet it's still not enough, Orochimaru is very tough and therefore, undamaged.
Though, Kabuto and Naruto, did start off the battle with combination attacks.
Let the battle continue, maybe Sasuke can use his Curse mark, and Win!
Naruto missed with his combo.
Orochimaru, like a snake, waving through the field, evading, then closing in.
Sasuke got closer to winning, still, support from Kabuto, made it harder to beat Orochimaru...
Tsunade, with support from Guy:
Will be fighting Kisame, with support from Itachi.
Itachi will be using Fireball Ninjutsu, Kisame will use his Water Shark Bomb Jutsu!
Grassy Waves Prairie...
Tsunade starts by throwing a paper bomb, Kisame burns...
So far, Kisame and Tsunade are evenly matched...
And Kisame, finished the fight easily, and did his Ultimate Jutsu, that starts off as a tsunami, and then engulfing his opponent with spinning water!
Now, what did Guy do?
Guy makes combination attacks against Kisame, all successful!
Tsunade has very powerful hits.
A few combination attacks from Tsunade, and Kisame loses!
Guy tried to make a Dynamic Entry, was late however, as Kisame was down already.
Tenten, with support from Lee:
Tenten will use Ninja Tool Jutsu, which is Needle Flower Blast, and Lee will perform Leaf Hurricanes and Combos.
Battle will be against Choji, with support from Ino and Shikamaru.
At Dusk Sky Prairie...
Tenten, throws a lot of Kunais.
And yes, Choji is very strong, though it's better for him, to be close ranged.
Not many Ninjutsus were used.
Choji likes his Team...
What that big thing Tenten swung right now, looks like some very big metal club...
With Tenten's Ninjutsu, she scatters mines, that explode on contact.
They definitely both use plenty of items.
Lee is good at protecting, with Leaf Hurricane jutsu especially.
Sakura, with support from Naruto:
Sakura will use Booby Trap, Naruto's Ninjutsu will be Rasengan, and combo Skyrocket.
Gaara will be the opponent, with Temari for support.
The Training Field...
Could be creepy, Gaara's sand that is!
Gaara used up most of his items.
Sakura uses paper bombs often, this is deadly, so many explosives that Gaara should withstand!
Every time Sakura gets close, Gaara attacks with sand.
Sakura does her Ultimate Jutsu, the Giant Sakura, she has a very strong mind!
Hm, can Sakura ever lose...
Sakura's paper bombs, are just too powerful, and she evades Gaara's sand too.
Another bomb, and followed by a combination attack from Sakura, her attacks do hurt a lot too.

28 December 2011

The King of Fighters XIII 03

Everyone will take it Easy today...
Ash:
Ash with green flame attacks.
Wasting no time, he starts off with a kick combination.
Likes to stay at far back and throw his boomerang shaped green flames.
Does a lot of combinations, once close to an opponent, and can throw green flames when retreating.
10 hits, achieved by performing round kicks, one after another!
If opponent is down, Ash waits till he gets up!
So, fights from any distance then, mostly throws green flames with his hand.
Can ram into opponents, from great distance, perform a kick combination, and end with a throwing green flame retreat, does huge amounts of damage, and places himself into safety the same time, brilliant!
If only, Ash would be a bit faster...
Daimon:
Daimon is a very Big muscular man, and somewhat a patriot.
Likes to push, does hurt, to be pushed that hard!
11 hit combination, takes his opponent and slams him against the floor, then throws very high, and makes a quake on the landing!
Daimon makes fighting look easy, with every attack so strong, can achieve easy victory, that said, if anything is easy, it gonna be plain, or not.
And 12 hits, with a double quake?
Sometimes, misses his throws, tries to grab, then fails...
Kicks, to knock down his opponents.
King:
King uses a boxer stance, maybe kick boxer, though she does shoot fireballs too much...
Yes, her better special is shooting fireballs too.
Though on the damage side, throwing fireballs is effective, for King anyway.
Venom Strike, that's the name of her fireball throwing special, and Double Strike is the better version.
Although mostly shoots fireballs, she doesn't keep much distance, so fireballs strike early!
Can use her Venom Strike while in the middle of a jump.
Combinations are nonexistent at this point, it's like 2 hits...
Sometimes kicks in between fireballs.

27 December 2011

The King of Fighters XIII 02

Another Hard day of fighting...
Takuma:
He doesn't let up, no resting, it's like an attempt, after attempt, strike, after strike.
Closes in very quickly for an attack.
A combination of 15 hits, strikes at every point available, scary stuff!
Usually attacks the upper part, and does so effectively, that's a 16 hit combo with a fire sphere.
He creates so many combos, that he' is able to end the fight in a few seconds.
Although, isn't fast, likes to rush, and attack repeatedly, once near an opponent.
Usually executes a lot of punches, when near, not so when he is far away, jumps forward with a kick attack then.
He's fireballs are big, wow, and a 22 hit combo, did two combination attacks to achieve it, ending with a fireball of course!
Raiden:
Likes to attack with his shoulder.
Very heavy, and slow.
A green breath special, usually does a few of those in succession.
Punches slowly, or jumps and kicks.
Yes, shoulder attacks, he will make so many of those.
His special move consists of him rolling with opponent, then taking off in to the air, and landing on top of his opponent in the end.
His slow moves, give his opponents some time, before he can slam into them!
6 hit combo, not many combos, although, his opponents usually end up on the ground.
Raiden's hits are few, they are powerful, and he likes to throw too.
Yuri:
Okay, fireballs, fast movements, and small combos.
14 hits, with a kicking combination from a jump.
Likes making uppercuts, and a fireball with uppercut combo.
Likes making attacks, following with an uppercut.
For some reason, doesn't make throws, and usually attacks with small combination attacks.
Sometimes, she waits a little, when her opponent is stunned!
Usually does not repeat her attacks, nice!
Attempts throwing?
Attempts doesn't count, should make it through first!
Likes to attack from below, jump attacks are also frequent, usually kicks.
Damage is great, yet pauses often, so won't be defeating quickly.
Kula:
Diamond breath, is it ice?
Usually kicks, followed by a diamond ice special.
Can use two diamond attacks in succession.
Sweeps frequently.
Usually kicks from below, or makes an ice special.
Can make a flying ice kick special attack during a combination, like a ballet, she spins and kicks, during a jump.
That's another combination with ice, when she makes many of those, then she causes a lot of damage.
Although, usually she does regular hits, that are not very powerful.
Kula's most powerful regular special, is the pillar of ice, which she creates on the ground, usually close to her opponent.

26 December 2011

Naruto Ultimate Ninja Storm 01

Shikamaru, with Ino and Choji for support:
Shikamaru will be using Shadow Possession Jutsu, Ino and Choji will support with Ninjutsu.
Jutsu is technique, Ninjutsu is ninja technique!
He will be facing Kiba, with Hinata and Shino support.
Many explosives from Shikamaru, explosives are part of his strategy.
Kiba is better at combos, while Shikamaru tries to dodge them, dodging combos isn't enough.
14 hits combo, then 23 hit combo, from Kiba; Shikamaru's best combo is 14, for now.
Will switch Shikamaru's Jutsu to explosive Style Flying Blade, and that's a very dangerous jutsu, that is hard to avoid, and can knock of balance!
A combo, ending with a paper explosive, Shikamaru's style!
With the new jutsu, Shikamaru won too easily, it does have a long range though.
Kiba is burning...
21 hits, Shikamaru's combo.
One of the combos, ends with a sweep, the combo featuring Shikamaru attacking with a kunai.
Shoji's jutsu, combined with Shikamaru's combo.
Evades, and throws kunais.
Shikamaru stays long range, throws explosives, and only closes in for a combination attack.
Guy, with support from Kakashi:
Guy's ninjutsu will be Leaf's Severe Hurricanes, and Kakashi will support him with ninjutsu.
Guy's opponent will be Kabuto, with support from Kimimaro, and Orochimaru.
Both Guy and Kabuto like using combinations.
Guy likes collecting chakra.
With Kabuto's recovery mode, Kabuto regains health, even though Guy's attacks are mighty, punching through that ain't easy.
Guy starts a combo with a punch, when he is in the air however, he usually kicks.
And Kakashi preferably used water style jutsu for support.

25 December 2011

The King of Fighters XIII 01

Everyone will try Hard...
Maxima:
Likes to use his right arm special punch, uses it often, on the ground, and in the air.
Combo rate is low, usually makes one, to two strong attacks, and why not, since each of them does a lot of damage!
Usually punches, also combines light kicks with the light punches.
Moves a few steps back, before making a special.
Doesn't care if the opponent is stunned, or not.
For some reason, doesn't want to execute his best move, doesn't wait, doesn't gather for it.
Does like using super combo, by combining his punch specials!
Robert:
That's a 16 hit combination!
He does like jumping with his flaming knuckle.
Best combo, comes from his kicking combination.
When using a flaming ball special, creates two in a row.
Wow, he is quite light, definitely fast!
OK, flaming kick, from the air, opponent is down after it, so no combos available, and for some reason, he tries to make a combo just after the kick attack.
Yes, no more than 17 hits, that's when combining his kick combo, with a regular punch, or kick.
He does, so much damage, so quickly, it's like combo, after combo, from this guy!

20 December 2011

Agarest ZERO 04

Cal-Vina isn't in our battle party, and we begin the search of Thuluth Fountain's Western side.
New weapons would serve us well, especially Eugene and Galios!
Moving West!
Korma Forest Road...
Three lesser bats and a big crab, too easy, for our party of six!
Routier and Sieghart make a Stun Bash Arts.
Galios, will be fighting a big crab, on his own.
Galios, is in trouble, and our magicians finished the crab, with Holy Mist and Impulse magics!
Nearly lost Galios, another battle is in order then...
Three lesser bats and three imps.
This time, Galios fighting an imp!
Routier was surrounded, and now in need of resurrection...
Galios won against an imp, with a Power Attack skill!
And Alice's Trick Hit is more powerful with a hammer.
Alice levels up, improves strength, agility, intelligence and luck.
Cal-Vina will be at the rear, instead of Routier, until, we can get back to Asieh.
Routier has big avoidance, yet she didn't avoid anything, when lesser bats and imps attacked her, that Holy Symbol she's wearing, needs to be enhanced.
Routier is resurrected, now to see, if it's possible to enhance her armor.
It is possible for us to enhance the Holy Symbol armor, and better yet, it will increase avoidance too!
Can make a Silver Bullion, will sell it too!
Routier, welcome back, to the battle party!
Will have to battle more, no practice, means rusty skills...
Holy Mist Arts eliminated two hornets.
Sieghart, can perform Power Burst Arts.
Lots of small scale fights on our way, this will get the team ready.
Routier is again, standing close to danger...
Did Sieghart, just got two Items from a hornet?
Hornets are no problem at this point, still, some experience is better, than no experience at all.
Galios levels up, mainly improves strength and vitality.
Mimel and Sieghart performed Power Burst.
Trick Hit does nothing, against the hornet!
Eugene can easily handle lesser bats.
Icicle Edge performed by Routier and the Commander.
Surprise Fight, at Riffle River!
Everyone is holding well, no one is hurt, that is good...
Hornets, use thunder magic.
Gleam Flare ends the surprise fight, taking down the hornet and overkilling the hell dog.
Korma Forest Road...
Only imps and bats.
Two lesser bats, are no more!
Eugene, is having trouble with an imp, Routier heals him though.
Eugene is affected by the status ailment.
Routier is down, again, will have to move forward this time...
Call-Vina, your turn!
Oui Debris Path...
Our new turn, and a new path, the road, will follow the newly opened road.
Thuluth Fountain, West...
A fight, with two big crabs and two imps.
Imps are already gone, one is still there however...
Alice and Cal-Vina perform Mugging.
Two big crabs left, that, could be bad.
Gatling Spike by Galios, and the big crab is gone!
Cal-Vina levels up, improves intelligence, vitality and strength.
Hm, Cal-Vina still, doesn't have any special will power...
Alice and Mimel were downed too, guess they will be very busy at the infirmary!
First will sell some silver ore, four will do.
Alice, Mimel and Routier, are all resurrected.
Will probably change the field formation, the formation where Sieghart stands in front, and takes all the damage on himself!
Earned a title Experimentalist, and with it gained the Magic Up and the Ice Needle magic skills.
Will enhance Bone Guard armor for Alice, and Holy Symbol armor for Routier.
Will also enhance Bone Scythes, for Mimel and Sieghart, with them, they could probably take out the big crabs more quickly!
The Field, will be changed to Force Field, where the Commander will stay in front, Galios and Eugene at the sides, while Alice, Routier and Mimel at the rear.
The new Field, can give us strength benefits!
And also, to distribute some experience...
Sieghart will improve luck, agility for Eugene, intelligence for Alice, vitality for Galios, luck for Mimel, luck for Cal-Vina and luck for Routier.
Surprise fight at the Plains, with hornets and hell dogs, with monsters like that, it'll be over quickly!
Galios is still using the Broken Hit Arts against hornets.
Stun Bash by Routier and Sieghart, against the lesser bat.
Mimel likes using Impulse, after the Black Mist magic skill.
Two hell dogs target Routier, of course, she is well protected against them.
Ice Needle caused a status effect.
Routier levels up, improves intelligence and luck, her magic is definitely the biggest in our group.
Holy Mist, the whirlpool of Light magic!
Galios takes on two lesser bats, one of them is down.
Overkilled lesser bats give wind amulet.
Broken Hit, performed by Galios and Sieghart.
Howling Storm, Sieghart's strongest attack.
Mimel destroys an imp.
Big crab attacked Galios, Galios withstood two combos.
Big crab using Sonic Wave skill!
Thuluth Fountain, West...
So many attacks, to take down an imp.
Galios was in trouble, fighting a big crab and an imp, Alice healed him though.
The battle ended, and everyone is fine, phew.
The new formation, and everyone improving, just wonderful!
Rayne Kunle...
Found a Double Edge skill, a Sonic Wave skill, and our path continues!
Routier will have a Magic Up skill, Eugene will have a Sonic Wave skill, Alice will gain a Power Attack skill, and Galios will gain an Earth Needle magic skill.
Alice took down two lycanthropes, with Gleam Flare.
Eugene was downed, will help him though.
Sieghart levels up, improves strength, agility and luck, with his improved agility, he will act faster.
Eugene resurrected.
Silver Bullion, made and sold!
Will enhance everyone's Bone Guard armor.
Alice's Bone Guard, is now level four.
Can also enhance Poison Guard for Cal-Vina.

18 December 2011

Agarest ZERO 03

Last time Eugene was down because of the Crab, that is why, we are in Town right now.
Bought equipment for many, except for Eugene, will he be alright the next time, when he will face someone strong?
If won't find anything special, then will probably equip Eugene, with a Bone Guard, which is a bracelet made from a monster bone.
Hm, from where to acquire a Bone Plate, maybe from a Bone Guard armor...
Definitely from a Bone Guard, can get a Bone Plate, the blacksmith said so, can only be acquired after the conversion though, so getting a better armor will have to wait.
Well, the search continues, in Thuluth Fountain area!
Let's practice a bit.
Galios against two lesser bats, a long battle...
Everyone moved closer to help Galios, Alice can get rid of the bats quickly!
Gatling Spike, Galios' best attack, Galios using two spears by the way.
Eugene and Alice performed a Vanishing Act Arts.
Col Mao Junction, moving to Muff Rock...
This time, only one Big Crab, there won't be any problems then!
Lesser Bats, can use Shadow attack.
Mimel is so much more useful now, with a new Scythe!
Eugene is almost down, again...
Alice levels up, improves intelligence and luck, her avoidance, is getting better and better with every level she gets!
Makhno Well...
Found a Power Attack skill, Divine Branch material, and a new path to follow.
Thuluth Fountain East...
The East side of Thuluth Fountain, there is an ending there, and the party needs to be ready for everything, that can be encountered...
Will battle two Lycanthropes and three Imps, this could get serious...
Eugene already has problems, and the fight has just begun.
Lycanthrope is gone; Eugene is down again.
Got a Devilkin Horn from an imp.
Alice should use healing more often...
Lycanthrope is overkilled, and Galios was downed by Imps!
Will have to return to Asieh and get Bone Guard armors for Galios and Eugene.
Infirmary first!
Resurrected Galios and Eugene, now to go shopping.
Galios and Eugene have bone bracelets for protection, can convert steel bracelets that they had.
Converting a steel bracelet, gives an Iron Circle!
Have four new bone guards, will enhance them all.
A bone guard armor has bigger defence, than steel bracelet, yet has lesser magic resistance.
Will replace Cal-Vina with Routier for a while.
Alice will now stand behind Galios, while Routier will take place at the rear.
Muff Rock...
Sieghart performed Broken Hit Arts with Galios.
Two Big Crabs, this time Eugene handles them well, and he has Routier to help!
Alice's strongest attack Gleam Flare, a strong magic skill.
Sonic Blast by Eugene and Galios, in this Arts, they release sonic waves from both sides, to slice through the monster!
With the Holy Symbol that Routier is wearing, she gets improved avoidance, and thus, the best avoidance in our group.
This wasn't an easy win, guess have to fight the Big Crab another time...
A Big Crab, and three Imps.
Should be fine, as everyone is well protected, better attacks are needed though.
Eugene can withstand some magic...
This Holy Mist Arts by Mimel and Routier are amazing, they engulf a monster in a shiny white light, and it makes a good flare.
Eugene improves, gains a level, and with it receives strength, vitality, agility and luck, and he definitely needed vitality and luck, at least he won't be beaten so easily now.
Routier levels up, improves agility, intelligence and luck.
Galios' will power is Total Resistance, which increases resistance to all status ailments, like sleep and poison for example.
Thuluth Fountain East...
Two Lycanthropes and two Imps, begin!
Lycanthropes will be fighting with Galios.
Lycanthropes are so fast!
And Galios is down...
Routier takes care of the lycanthrope on her own, the same goes for Mimel!
Sieghart levels up, improves strength and agility.
Mimel levels up, improves vitality, agility, intelligence and luck, and acquires a new will power Amplification, which can increase damage from magics!
Cal-Vina will be replacing Galios, until we can get to the Infirmary.
Right now, will be searching some more, yeah...
Meuai Quarry...
Obtained a Rush skill, Trick Hit skill, a bone guard armor, and that is all...
Going back, to Town, we need new weapons.
Galios resurrected, that's fine.
Earned a new Title, Starving Student, and with it got magic skills Earth Needle and Wind, some gold too.
Won't be starving anymore, just a guess, what a title!
Earned a title Amateur, and with it got platinum ore and a Speed Up skill, plus lots of gold!
Will be buying a Smithing 101 book, maybe the Blacksmith will create some new items with it.
Secret Arts book, will be bought too.
We can sell unwanted skills, now that's funny...
Silver Bullion can be created for selling, wonder if it's worth it, requires four silver ores.
Will create a recovery grass, it requires grass and divine branch.
So, iron circle is used for creating Accessories, different kinds of rings, that can improve abilities.
Had improved Sparta and Iron Spear, now to convert them!
Got iron sword blade from sparta, and 2x4 from iron spear.
Will be using an iron sword blade with devilkin horn, to produce a Long Sword!
A new sword for Eugene then...
Will use 2x4 with a beast claw, to create a Corsesca spear!
A spear is for Galios.
Long Sword and Corsesca are now equipped, and enhanced!
Enhanced the Broom Wand, can convert it later, to get a Magic Broom.
Will sell the Silver Bullion, to make accessories.
Sold some silver ores too, now just have enough, to make a Power Ring , and a Speed Ring!
Need another beast claw for the speed ring...
Power Ring, will be given to Eugene, he needs a bit more strength.
Our party got the magic skill Speed Up, only Sieghart can use it at this point, although he wouldn't use it, cause he will have to replace his Wind magic skill for a Speed Up skill, and right now the Wind magic skill is more important.