Showing posts with label Tactics Ogre: Let Us Cling Together. Show all posts
Showing posts with label Tactics Ogre: Let Us Cling Together. Show all posts

22 March 2012

Tactics Ogre: Let Us Cling Together 16

Moving at a snail's pace, in the skills department...
Hm, will advance further then, to Lambiss Hill!
All twelve members, are in order...
Pajeot, thinks, we are a lesser force; numbers aren't everything, we are a special team, assigned to pass through any obstacle.
May the crushing begin!
Although, the less get hurt, the better; for this to happen, Pajeot, should be taken care of first!
Like to be over-leveled, we can breeze through this battle; and to stay like that, would need to train at the forest, once opponents get tougher...
Although, better equipment, would be nice to have.
White Knights and Valkyries are charging in front, they are the team's defense, after all.
Acid Rain, works on Dragons, and their tamers.
Thanks, for the quickness boost Olivya, now, to fell some dragons!
Their commander is staying, at the far back.
The Thunder Dragon, is ramming his way through; good thing our Berserker is in the Vanguard position, waiting for those Dragons, to come to her.
Cistina, is quickly making her way, to their commander; that's where our leader should be.
Arycelle, took down a Thunder Dragon, with her Finishing Move.
A Judgement card!
Yes, Dexterity increased!
Wow, what did Cistina do; she called a storm?
Now their commander gets it; that we, are gonna storm the Castle!
White Knights leveled up, new skills, can become available; they will learn 'em, if they need 'em, that is!
Most of the Isles are already ours; one part left, and that's, where Black Knights have gathered; a short journey should change that.
The equipment, that we got from our last battle, is certainly of no use to us!
The skills however...
As for the skills, it will take time.
Tzorious Field, in a Tzorious Desert, was a tar excavation site before, and we could have a battle here.
The Field, is all darkened with tar, it looks like it produces black bubbles, in some locations.
Oh, will be fighting a Dark Knight, a pleasure; one of the few remaining Dark Knights, that is.
Barnicia Castle, the destination is true; in our way, the Dark Knight Andoras; the fighting begins...
Knight Andoras, is from the Bolmocca Clan, that's somewhat new.
They are again using Dragons, at least their commander, isn't a wimp this time.
Resonance, Dragons do it often.
Slowly moving through the tar field; it isn't dry then, or at least, not dry enough.
Deathwail, kinda scary attack, and in our ranks, Sansa the Rogue can do it, it's her new Finishing Move!
Oh, yes; can take a break from this tar, on this rock.
Andoras is near...
Took care of the Knights, commander and the magic users are next.
Their commander fled...
Archers and Clerics have improved; Arycelle is the most active Archer, and she protects the Mages.
Finally, entering Barnicia Castle!
Don't have many items left, should restock...
Will sell the Baldur armors, and of course, the shields are most expensive to sell.
Luminous Halo, illuminates with a bright light, a few of these, to compliment the healing Items.
The Lost Draconic Magic is sought rigorously for it's value; an origin of magic huh, will new spells come with 'em?
The Gates of Barnicia were damaged, by the balls of fire, during the last siege.
Although damaged, the walls still stand; the Dark Knights will soon fall though...
The Magic Seeds, are already used up...
Fighting us with outdated weapons, this can't possibly win them the battle, can it?
An Iron Golem, barely standing though.
The Golem's defenses, are just too high!
The Leader's attacks, have been weakened.
Raven Eye attack, with Golem spinning, and attacking our team members, that were unfortunate to be near by.
Weakened again, will not fight the Golem in this condition, will have to look, for a softer target!
Yes, yes, the strength card!
Golem is defeated easily, with magic!
It started raining, droplets of water coming down, on tar covered field.
To get to the wall...
Since we're fighting uphill, Arrows are constantly raining down on us.
Boon of Swiftness, this will speed up the advance!
Those winged archers have retreated, and are standing on top of the gate, where most of us cannot reach.
The winged archers flew down, for their Finishing Moves; it's our chance to get them.
The Dark Knights are almost done, in this area.

16 February 2012

Tactics Ogre: Let Us Cling Together 15

Will be going through the Vanessan Way, our goal is, to reach Barnicia Castle.
And is the team ready?
Velocity Shift, can be quite a useful skill, if used right, can take more actions with it.
Yes, the team is ready for action!
Twelve members, will join this battle...
Looks like we'll be walking on a straight stone road...
Our White Knights, need a Heal 2 spell, to better support our party, doesn't matter in this battle, cause our opposition, is far outclassed!
It seems, the meeting point, will be on the bridge!
Wasting no time, moving forward!
First to meet us, are two Dragons!
One Dragon is down, the second Dragon took the materials though, and just like that, our loot is gone!
Arycelle has been quickened, with a magic spell.
An opponents Ninja, avoids the road, walks slowly under the bridge, when, and if he gets to us, it'll be already too late; soon their commander will fall!
Opponents' commander class, is Terror Knight, likes to weaken others, before the fight!
Terror Knights however, are usually slow, their commander was quickened by magic though.
Because their commander is so quick, he moved in front, nearly alone, now he's just there for the pickings...
Cistina avoided every attack, her proficiency with a spear increased, and she can now use the finishing move Giga Tempest; Like call a storm, with a spear!
And thus, their commander defeated, with Water Magic!
Not many spoils, only Brigandine Armor, and already have plenty of those, will sell this one too, don't need it!
Our Commander will learn a Truestrike II support skill, adds accuracy, our commander mostly doesn't miss, he stopped missing, once he got a truestrike 1 skill...
Gylda the Berserker, will learn a Spell Ward 2 skill, will avoid status ailment magic with it.
Sansa the Rogue learns Constitution 2, will last in battle longer...
And Arycelle the Archer, doesn't need to learn anything, learned everything that she can; higher level is required, to get access to better skills.
Gildas the White Knight will learn strengthen 2 skill, to compliment his two-handed sword!
Cerya the Valkyrie will learn a Spell Ward 2, to avoid magics from powerful mages.
Olivya the Cleric learns an Expand Mind 2 skill, will be able to cast magic more often now, and thus be a better healer.